#include #include #include #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "ad_internal.h" #include "../liba52/a52.h" #include "../ac3-iec958.h" extern int a52_fillbuff(sh_audio_t *sh_audio); static ad_info_t info = { "AC3 through SPDIF", "hwac3", AFM_HWAC3, "Nick Kurshev", "???", "" }; LIBAD_EXTERN(hwac3) static int preinit(sh_audio_t *sh) { /* Dolby AC3 audio: */ sh->audio_out_minsize=4*256*6; sh->channels=2; return 1; } static int init(sh_audio_t *sh_audio) { /* Dolby AC3 passthrough:*/ sample_t *a52_samples=a52_init(0); if (a52_samples == NULL) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"A52 init failed\n"); return 0; } sh_audio->a_in_buffer_size=3840; sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size); sh_audio->a_in_buffer_len=0; if(a52_fillbuff(sh_audio)<0) { mp_msg(MSGT_DECAUDIO,MSGL_ERR,"A52 sync failed\n"); return 0; } /* sh_audio->samplerate=ai.samplerate; // SET by a52_fillbuff() sh_audio->samplesize=ai.framesize; sh_audio->i_bps=ai.bitrate*(1000/8); // SET by a52_fillbuff() sh_audio->ac3_frame=malloc(6144); sh_audio->o_bps=sh_audio->i_bps; // XXX FIXME!!! XXX o_bps is calculated from samplesize*channels*samplerate a single ac3 frame is always translated to 6144 byte packet. (zero padding)*/ sh_audio->channels=2; sh_audio->samplesize=2; /* 2*2*(6*256) = 6144 (very TRICKY!)*/ return 1; } static void uninit(sh_audio_t *sh) { } static int control(sh_audio_t *sh,int cmd,void* arg, ...) { switch(cmd) { case ADCTRL_SKIP_FRAME: a52_fillbuff(sh); break; // skip AC3 frame return CONTROL_TRUE; } return CONTROL_UNKNOWN; } static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen) { int len=-1; if(!sh_audio->a_in_buffer_len) if((len=a52_fillbuff(sh_audio))<0) return len; /*EOF*/ sh_audio->a_in_buffer_len=0; len = ac3_iec958_build_burst(len, 0x01, 1, sh_audio->a_in_buffer, buf); return len; }