#include #include #include #include #include #include FT_GLYPH_H #include "mp_msg.h" #include "libvo/font_load.h" // for blur() #include "ass_bitmap.h" struct ass_synth_priv_s { int tmp_w, tmp_h; unsigned short* tmp; int g_r; int g_w; unsigned *g; unsigned *gt2; }; static const unsigned int maxcolor = 255; static const unsigned base = 256; static const double blur_radius = 1.5; static int generate_tables(ass_synth_priv_t* priv, double radius) { double A = log(1.0/base)/(radius*radius*2); int mx, i; double volume_diff, volume_factor = 0; unsigned volume; priv->g_r = ceil(radius); priv->g_w = 2*priv->g_r+1; if (priv->g_r) { priv->g = malloc(priv->g_w * sizeof(unsigned)); priv->gt2 = malloc(256 * priv->g_w * sizeof(unsigned)); if (priv->g==NULL || priv->gt2==NULL) { return -1; } } if (priv->g_r) { // gaussian curve with volume = 256 for (volume_diff=10000000; volume_diff>0.0000001; volume_diff*=0.5){ volume_factor+= volume_diff; volume=0; for (i = 0; ig_w; ++i) { priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5); volume+= priv->g[i]; } if(volume>256) volume_factor-= volume_diff; } volume=0; for (i = 0; ig_w; ++i) { priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5); volume+= priv->g[i]; } // gauss table: for(mx=0;mxg_w;mx++){ for(i=0;i<256;i++){ priv->gt2[mx+i*priv->g_w] = i*priv->g[mx]; } } } return 0; } static void resize_tmp(ass_synth_priv_t* priv, int w, int h) { if (priv->tmp_w >= w && priv->tmp_h >= h) return; if (priv->tmp_w == 0) priv->tmp_w = 64; if (priv->tmp_h == 0) priv->tmp_h = 64; while (priv->tmp_w < w) priv->tmp_w *= 2; while (priv->tmp_h < h) priv->tmp_h *= 2; if (priv->tmp) free(priv->tmp); priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short)); } ass_synth_priv_t* ass_synth_init() { ass_synth_priv_t* priv = calloc(1, sizeof(ass_synth_priv_t)); generate_tables(priv, blur_radius); return priv; } void ass_synth_done(ass_synth_priv_t* priv) { free(priv); } static bitmap_t* alloc_bitmap(int w, int h) { bitmap_t* bm; bm = calloc(1, sizeof(bitmap_t)); bm->buffer = malloc(w*h); bm->w = w; bm->h = h; bm->left = bm->top = 0; return bm; } void ass_free_bitmap(bitmap_t* bm) { if (bm) { if (bm->buffer) free(bm->buffer); free(bm); } } static bitmap_t* glyph_to_bitmap_internal(FT_Glyph glyph, int bord) { FT_BitmapGlyph bg; FT_Bitmap* bit; bitmap_t* bm; int w, h; unsigned char* src; unsigned char* dst; int i; int error; error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 0); if (error) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "FT_Glyph_To_Bitmap error %d \n", error); return 0; } bg = (FT_BitmapGlyph)glyph; bit = &(bg->bitmap); if (bit->pixel_mode != FT_PIXEL_MODE_GRAY) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "Unsupported pixel mode: %d\n", (int)(bit->pixel_mode)); FT_Done_Glyph(glyph); return 0; } w = bit->width; h = bit->rows; bm = alloc_bitmap(w + 2*bord, h + 2*bord); memset(bm->buffer, 0, bm->w * bm->h); bm->left = bg->left - bord; bm->top = - bg->top - bord; src = bit->buffer; dst = bm->buffer + bord + bm->w * bord; for (i = 0; i < h; ++i) { memcpy(dst, src, w); src += bit->pitch; dst += bm->w; } return bm; } static void fix_outline(bitmap_t* bm_g, bitmap_t* bm_o) { int x, y; int sx = bm_g->left - bm_o->left; int sy = bm_g->top - bm_o->top; if (sx < 0 || sy < 0) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "fix_outline failed \n"); return; } for (y = 0; y < bm_g->h; ++y) for (x = 0; x < bm_g->w; ++x) { unsigned char c_g, c_o; c_o = bm_o->buffer[(y + sy) * bm_o->w + (x + sx)]; c_g = bm_g->buffer[y * bm_g->w + x]; bm_o->buffer[(y + sy) * bm_o->w + (x + sx)] = (c_o > c_g) ? c_o - c_g : 0; } } int glyph_to_bitmap(ass_synth_priv_t* priv, FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, bitmap_t** bm_o, int be) { const int bord = ceil(blur_radius); assert(bm_g && bm_o); if (glyph) *bm_g = glyph_to_bitmap_internal(glyph, bord); else *bm_g = 0; if (!*bm_g) return 1; if (outline_glyph) { *bm_o = glyph_to_bitmap_internal(outline_glyph, bord); if (!*bm_o) { ass_free_bitmap(*bm_g); return 1; } } else *bm_o = 0; if (*bm_o) resize_tmp(priv, (*bm_o)->w, (*bm_o)->h); resize_tmp(priv, (*bm_g)->w, (*bm_g)->h); if (be) { blur((*bm_g)->buffer, priv->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv->gt2, priv->g_r, priv->g_w); if (*bm_o) blur((*bm_o)->buffer, priv->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv->gt2, priv->g_r, priv->g_w); } if (*bm_o) fix_outline(*bm_g, *bm_o); return 0; }