/*============================================================================= // // This software has been released under the terms of the GNU Public // license. See http://www.gnu.org/copyleft/gpl.html for details. // // Copyright 2001 Anders Johansson ajh@atri.curtin.edu.au // //============================================================================= */ /* This audio output plugin changes the sample rate. The output samplerate from this plugin is specified by using the switch `fout=F' where F is the desired output sample frequency */ #define PLUGIN #include #include #include #include #include "audio_out.h" #include "audio_plugin.h" #include "audio_plugin_internal.h" #include "afmt.h" static ao_info_t info = { "Sample frequency conversion audio plugin", "resample", "Anders", "" }; LIBAO_PLUGIN_EXTERN(resample) #define min(a,b) (((a) < (b)) ? (a) : (b)) #define max(a,b) (((a) > (b)) ? (a) : (b)) /* Below definition selects the length of each poly phase component. Valid definitions are L8 and L16, where the number denotes the length of the filter. This definition affects the computational complexity (see play()), the performance (see filter.h) and the memory usage. The filterlenght is choosen to 8 if the machine is slow and to 16 if the machine is fast and has MMX. */ #if !defined(HAVE_SSE) && !defined(HAVE_3DNOW) //This machine is slow #define W W8 // Filter bank parameters #define L 8 // Filter length #ifdef HAVE_MMX #define FIR(x,w,y) *y=(int16_t)firn(x,w,8); #else /* HAVE_MMX */ // Unrolled loop to speed up execution #define FIR(x,w,y){ \ int16_t a = (w[0]*x[0]+w[1]*x[1]+w[2]*x[2]+w[3]*x[3]) >> 16; \ int16_t b = (w[4]*x[4]+w[5]*x[5]+w[6]*x[6]+w[7]*x[7]) >> 16; \ y[0] = a+b; \ } #endif /* HAVE_MMX */ #else /* Fast machine */ #define W W16 #define L 16 #define FIR(x,w,y) *y=(int16_t)firn(x,w,16); #endif #define CH 6 // Max number of channels #define UP 128 /* Up sampling factor. Increasing this value will improve frequency accuracy. Think about the L1 cashing of filter parameters - how big can it be? */ #include "fir.h" #include "filter.h" // local data typedef struct pl_resample_s { int16_t* data; // Data buffer int16_t* w; // Current filter weights uint16_t dn; // Down sampling factor uint16_t up; // Up sampling factor int channels; // Number of channels int len; // Lenght of buffer int16_t ws[UP*L]; // List of all available filters int16_t xs[CH][L*2]; // Circular buffers } pl_resample_t; static pl_resample_t pl_resample = {NULL,NULL,1,1,1,0,W}; // to set/get/query special features/parameters static int control(int cmd,void *arg){ switch(cmd){ case AOCONTROL_PLUGIN_SET_LEN: if(pl_resample.data) free(pl_resample.data); pl_resample.len = ao_plugin_data.len; pl_resample.data=(int16_t*)malloc(pl_resample.len); if(!pl_resample.data) return CONTROL_ERROR; ao_plugin_data.len = (int)((double)ao_plugin_data.len * ((double)pl_resample.dn)/ ((double)pl_resample.up)); return CONTROL_OK; } return -1; } // open & setup audio device // return: 1=success 0=fail static int init(){ int fin=ao_plugin_data.rate; int fout=ao_plugin_cfg.pl_resample_fout; pl_resample.w=pl_resample.ws; pl_resample.up=UP; // Sheck input format if(ao_plugin_data.format != AFMT_S16_NE){ fprintf(stderr,"[pl_resample] Input audio format not yet suported. \n"); return 0; } // Sanity check and calculate down sampling factor if((float)max(fin,fout)/(float)min(fin,fout) > 10){ fprintf(stderr,"[pl_resample] The difference between fin and fout is too large.\n"); return 0; } pl_resample.dn=(int)(0.5+((float)(fin*pl_resample.up))/((float)fout)); pl_resample.channels=ao_plugin_data.channels; if(ao_plugin_data.channels>CH){ fprintf(stderr,"[pl_resample] Too many channels, max is 6.\n"); return 0; } // Tell the world what we are up to printf("[pl_resample] Up=%i, Down=%i, True fout=%f\n", pl_resample.up,pl_resample.dn, ((float)fin*pl_resample.up)/((float)pl_resample.dn)); // This plugin changes buffersize and adds some delay ao_plugin_data.sz_mult/=((float)pl_resample.up)/((float)pl_resample.dn); ao_plugin_data.delay_fix-= ((float)L/2) * (1/fout); ao_plugin_data.rate=fout; return 1; } // close plugin static void uninit(){ if(pl_resample.data) free(pl_resample.data); pl_resample.data=NULL; } // empty buffers static void reset(){ } /* forward declarations */ int upsample(); int downsample(); // processes 'ao_plugin_data.len' bytes of 'data' // called for every block of data // FIXME: this routine needs to be optimized (it is probably possible to do a lot here) static int play(){ if(pl_resample.up==pl_resample.dn){ register int16_t* in = ((int16_t*)ao_plugin_data.data); register int16_t* end = in+ao_plugin_data.len/2; while(in < end) *(in++)>>=1; return 1; } if(pl_resample.up>pl_resample.dn) return upsample(); // if(pl_resample.up