/* * PulseAudio audio output driver. * Copyright (C) 2006 Lennart Poettering * Copyright (C) 2007 Reimar Doeffinger * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include "config.h" #include "libaf/format.h" #include "mp_msg.h" #include "audio_out.h" #include "input/input.h" #define PULSE_CLIENT_NAME "mplayer2" struct priv { // PulseAudio playback stream object struct pa_stream *stream; // PulseAudio connection context struct pa_context *context; // Main event loop object struct pa_threaded_mainloop *mainloop; // temporary during control() struct pa_sink_input_info pi; bool broken_pause; int retval; }; #define GENERIC_ERR_MSG(ctx, str) \ mp_msg(MSGT_AO, MSGL_ERR, "AO: [pulse] "str": %s\n", \ pa_strerror(pa_context_errno(ctx))) static void context_state_cb(pa_context *c, void *userdata) { struct ao *ao = userdata; struct priv *priv = ao->priv; switch (pa_context_get_state(c)) { case PA_CONTEXT_READY: case PA_CONTEXT_TERMINATED: case PA_CONTEXT_FAILED: pa_threaded_mainloop_signal(priv->mainloop, 0); break; } } static void stream_state_cb(pa_stream *s, void *userdata) { struct ao *ao = userdata; struct priv *priv = ao->priv; switch (pa_stream_get_state(s)) { case PA_STREAM_READY: case PA_STREAM_FAILED: case PA_STREAM_TERMINATED: pa_threaded_mainloop_signal(priv->mainloop, 0); break; } } static void stream_request_cb(pa_stream *s, size_t length, void *userdata) { struct ao *ao = userdata; struct priv *priv = ao->priv; mp_input_wakeup(ao->input_ctx); pa_threaded_mainloop_signal(priv->mainloop, 0); } static void stream_latency_update_cb(pa_stream *s, void *userdata) { struct ao *ao = userdata; struct priv *priv = ao->priv; pa_threaded_mainloop_signal(priv->mainloop, 0); } static void success_cb(pa_stream *s, int success, void *userdata) { struct ao *ao = userdata; struct priv *priv = ao->priv; priv->retval = success; pa_threaded_mainloop_signal(priv->mainloop, 0); } /** * \brief waits for a pulseaudio operation to finish, frees it and * unlocks the mainloop * \param op operation to wait for * \return 1 if operation has finished normally (DONE state), 0 otherwise */ static int waitop(struct priv *priv, pa_operation *op) { if (!op) { pa_threaded_mainloop_unlock(priv->mainloop); return 0; } pa_operation_state_t state = pa_operation_get_state(op); while (state == PA_OPERATION_RUNNING) { pa_threaded_mainloop_wait(priv->mainloop); state = pa_operation_get_state(op); } pa_operation_unref(op); pa_threaded_mainloop_unlock(priv->mainloop); return state == PA_OPERATION_DONE; } static const struct format_map { int mp_format; pa_sample_format_t pa_format; } format_maps[] = { {AF_FORMAT_S16_LE, PA_SAMPLE_S16LE}, {AF_FORMAT_S16_BE, PA_SAMPLE_S16BE}, {AF_FORMAT_S32_LE, PA_SAMPLE_S32LE}, {AF_FORMAT_S32_BE, PA_SAMPLE_S32BE}, {AF_FORMAT_FLOAT_LE, PA_SAMPLE_FLOAT32LE}, {AF_FORMAT_FLOAT_BE, PA_SAMPLE_FLOAT32BE}, {AF_FORMAT_U8, PA_SAMPLE_U8}, {AF_FORMAT_MU_LAW, PA_SAMPLE_ULAW}, {AF_FORMAT_A_LAW, PA_SAMPLE_ALAW}, {AF_FORMAT_UNKNOWN, 0} }; static void uninit(struct ao *ao, bool cut_audio) { struct priv *priv = ao->priv; if (priv->stream && !cut_audio) { pa_threaded_mainloop_lock(priv->mainloop); waitop(priv, pa_stream_drain(priv->stream, success_cb, ao)); } if (priv->mainloop) pa_threaded_mainloop_stop(priv->mainloop); if (priv->stream) { pa_stream_disconnect(priv->stream); pa_stream_unref(priv->stream); priv->stream = NULL; } if (priv->context) { pa_context_disconnect(priv->context); pa_context_unref(priv->context); priv->context = NULL; } if (priv->mainloop) { pa_threaded_mainloop_free(priv->mainloop); priv->mainloop = NULL; } } static int init(struct ao *ao, char *params) { struct pa_sample_spec ss; struct pa_channel_map map; char *devarg = NULL; char *host = NULL; char *sink = NULL; const char *version = pa_get_library_version(); struct priv *priv = talloc_zero(ao, struct priv); ao->priv = priv; if (params) { devarg = strdup(params); sink = strchr(devarg, ':'); if (sink) *sink++ = 0; if (devarg[0]) host = devarg; } priv->broken_pause = false; /* not sure which versions are affected, assume 0.9.11* to 0.9.14* * known bad: 0.9.14, 0.9.13 * known good: 0.9.9, 0.9.10, 0.9.15 * To test: pause, wait ca. 5 seconds, framestep and see if MPlayer * hangs somewhen. */ if (strncmp(version, "0.9.1", 5) == 0 && version[5] >= '1' && version[5] <= '4') { mp_msg(MSGT_AO, MSGL_WARN, "[pulse] working around probably broken pause functionality,\n" " see http://www.pulseaudio.org/ticket/440\n"); priv->broken_pause = true; } ss.channels = ao->channels; ss.rate = ao->samplerate; const struct format_map *fmt_map = format_maps; while (fmt_map->mp_format != ao->format) { if (fmt_map->mp_format == AF_FORMAT_UNKNOWN) { mp_msg(MSGT_AO, MSGL_V, "AO: [pulse] Unsupported format, using default\n"); fmt_map = format_maps; break; } fmt_map++; } ao->format = fmt_map->mp_format; ss.format = fmt_map->pa_format; if (!pa_sample_spec_valid(&ss)) { mp_msg(MSGT_AO, MSGL_ERR, "AO: [pulse] Invalid sample spec\n"); goto fail; } pa_channel_map_init_auto(&map, ss.channels, PA_CHANNEL_MAP_ALSA); ao->bps = pa_bytes_per_second(&ss); if (!(priv->mainloop = pa_threaded_mainloop_new())) { mp_msg(MSGT_AO, MSGL_ERR, "AO: [pulse] Failed to allocate main loop\n"); goto fail; } if (!(priv->context = pa_context_new(pa_threaded_mainloop_get_api( priv->mainloop), PULSE_CLIENT_NAME))) { mp_msg(MSGT_AO, MSGL_ERR, "AO: [pulse] Failed to allocate context\n"); goto fail; } pa_context_set_state_callback(priv->context, context_state_cb, ao); if (pa_context_connect(priv->context, host, 0, NULL) < 0) goto fail; pa_threaded_mainloop_lock(priv->mainloop); if (pa_threaded_mainloop_start(priv->mainloop) < 0) goto unlock_and_fail; /* Wait until the context is ready */ pa_threaded_mainloop_wait(priv->mainloop); if (pa_context_get_state(priv->context) != PA_CONTEXT_READY) goto unlock_and_fail; if (!(priv->stream = pa_stream_new(priv->context, "audio stream", &ss, &map))) goto unlock_and_fail; pa_stream_set_state_callback(priv->stream, stream_state_cb, ao); pa_stream_set_write_callback(priv->stream, stream_request_cb, ao); pa_stream_set_latency_update_callback(priv->stream, stream_latency_update_cb, ao); pa_buffer_attr bufattr = { .maxlength = -1, .tlength = pa_usec_to_bytes(1000000, &ss), .prebuf = -1, .minreq = -1, .fragsize = -1, }; if (pa_stream_connect_playback(priv->stream, sink, &bufattr, PA_STREAM_NOT_MONOTONIC, NULL, NULL) < 0) goto unlock_and_fail; /* Wait until the stream is ready */ pa_threaded_mainloop_wait(priv->mainloop); if (pa_stream_get_state(priv->stream) != PA_STREAM_READY) goto unlock_and_fail; pa_threaded_mainloop_unlock(priv->mainloop); free(devarg); return 0; unlock_and_fail: if (priv->mainloop) pa_threaded_mainloop_unlock(priv->mainloop); fail: if (priv->context) { if (!(pa_context_errno(priv->context) == PA_ERR_CONNECTIONREFUSED && ao->probing)) GENERIC_ERR_MSG(priv->context, "Init failed"); } free(devarg); uninit(ao, true); return -1; } static void cork(struct ao *ao, bool pause) { struct priv *priv = ao->priv; pa_threaded_mainloop_lock(priv->mainloop); priv->retval = 0; if (!waitop(priv, pa_stream_cork(priv->stream, pause, success_cb, ao)) || !priv->retval) GENERIC_ERR_MSG(priv->context, "pa_stream_cork() failed"); } // Play the specified data to the pulseaudio server static int play(struct ao *ao, void *data, int len, int flags) { struct priv *priv = ao->priv; pa_threaded_mainloop_lock(priv->mainloop); if (pa_stream_write(priv->stream, data, len, NULL, 0, PA_SEEK_RELATIVE) < 0) { GENERIC_ERR_MSG(priv->context, "pa_stream_write() failed"); len = -1; } if (flags & AOPLAY_FINAL_CHUNK) { // Force start in case the stream was too short for prebuf pa_operation *op = pa_stream_trigger(priv->stream, NULL, NULL); pa_operation_unref(op); } pa_threaded_mainloop_unlock(priv->mainloop); return len; } // Reset the audio stream, i.e. flush the playback buffer on the server side static void reset(struct ao *ao) { // pa_stream_flush() works badly if not corked cork(ao, true); struct priv *priv = ao->priv; pa_threaded_mainloop_lock(priv->mainloop); priv->retval = 0; if (!waitop(priv, pa_stream_flush(priv->stream, success_cb, ao)) || !priv->retval) GENERIC_ERR_MSG(priv->context, "pa_stream_flush() failed"); cork(ao, false); } // Pause the audio stream by corking it on the server static void pause(struct ao *ao) { cork(ao, true); } // Resume the audio stream by uncorking it on the server static void resume(struct ao *ao) { struct priv *priv = ao->priv; /* Without this, certain versions will cause an infinite hang because * pa_stream_writable_size returns 0 always. * Note that this workaround causes A-V desync after pause. */ if (priv->broken_pause) reset(ao); cork(ao, false); } // Return number of bytes that may be written to the server without blocking static int get_space(struct ao *ao) { struct priv *priv = ao->priv; pa_threaded_mainloop_lock(priv->mainloop); size_t space = pa_stream_writable_size(priv->stream); pa_threaded_mainloop_unlock(priv->mainloop); return space; } // Return the current latency in seconds static float get_delay(struct ao *ao) { /* This code basically does what pa_stream_get_latency() _should_ * do, but doesn't due to multiple known bugs in PulseAudio (at * PulseAudio version 2.1). In particular, the timing interpolation * mode (PA_STREAM_INTERPOLATE_TIMING) can return completely bogus * values, and the non-interpolating code has a bug causing too * large results at end of stream (so a stream never seems to finish). * This code can still return wrong values in some cases due to known * PulseAudio bugs that can not be worked around on the client side. * * We always query the server for latest timing info. This may take * too long to work well with remote audio servers, but at least * this should be enough to fix the normal local playback case. */ struct priv *priv = ao->priv; pa_threaded_mainloop_lock(priv->mainloop); if (!waitop(priv, pa_stream_update_timing_info(priv->stream, NULL, NULL))) { GENERIC_ERR_MSG(priv->context, "pa_stream_update_timing_info() failed"); return 0; } pa_threaded_mainloop_lock(priv->mainloop); const pa_timing_info *ti = pa_stream_get_timing_info(priv->stream); if (!ti) { pa_threaded_mainloop_unlock(priv->mainloop); GENERIC_ERR_MSG(priv->context, "pa_stream_get_timing_info() failed"); return 0; } const struct pa_sample_spec *ss = pa_stream_get_sample_spec(priv->stream); if (!ss) { pa_threaded_mainloop_unlock(priv->mainloop); GENERIC_ERR_MSG(priv->context, "pa_stream_get_sample_spec() failed"); return 0; } // data left in PulseAudio's main buffers (not written to sink yet) int64_t latency = pa_bytes_to_usec(ti->write_index - ti->read_index, ss); // since this info may be from a while ago, playback has progressed since latency -= ti->transport_usec; // data already moved from buffers to sink, but not played yet int64_t sink_latency = ti->sink_usec; if (!ti->playing) /* At the end of a stream, part of the data "left" in the sink may * be padding silence after the end; that should be subtracted to * get the amount of real audio from our stream. This adjustment * is missing from Pulseaudio's own get_latency calculations * (as of PulseAudio 2.1). */ sink_latency -= pa_bytes_to_usec(ti->since_underrun, ss); if (sink_latency > 0) latency += sink_latency; if (latency < 0) latency = 0; pa_threaded_mainloop_unlock(priv->mainloop); return latency / 1e6; } /* A callback function that is called when the * pa_context_get_sink_input_info() operation completes. Saves the * volume field of the specified structure to the global variable volume. */ static void info_func(struct pa_context *c, const struct pa_sink_input_info *i, int is_last, void *userdata) { struct ao *ao = userdata; struct priv *priv = ao->priv; if (is_last < 0) { GENERIC_ERR_MSG(priv->context, "Failed to get sink input info"); return; } if (!i) return; priv->pi = *i; pa_threaded_mainloop_signal(priv->mainloop, 0); } static int control(struct ao *ao, enum aocontrol cmd, void *arg) { struct priv *priv = ao->priv; switch (cmd) { case AOCONTROL_GET_MUTE: case AOCONTROL_GET_VOLUME: { uint32_t devidx = pa_stream_get_index(priv->stream); pa_threaded_mainloop_lock(priv->mainloop); if (!waitop(priv, pa_context_get_sink_input_info(priv->context, devidx, info_func, ao))) { GENERIC_ERR_MSG(priv->context, "pa_stream_get_sink_input_info() failed"); return CONTROL_ERROR; } // Warning: some information in pi might be unaccessible, because // we naively copied the struct, without updating pointers etc. // Pointers might point to invalid data, accessors might fail. if (cmd == AOCONTROL_GET_VOLUME) { ao_control_vol_t *vol = arg; if (priv->pi.volume.channels != 2) vol->left = vol->right = pa_cvolume_avg(&priv->pi.volume) * 100 / PA_VOLUME_NORM; else { vol->left = priv->pi.volume.values[0] * 100 / PA_VOLUME_NORM; vol->right = priv->pi.volume.values[1] * 100 / PA_VOLUME_NORM; } } else if (cmd == AOCONTROL_GET_MUTE) { bool *mute = arg; *mute = priv->pi.mute; } return CONTROL_OK; } case AOCONTROL_SET_MUTE: case AOCONTROL_SET_VOLUME: { pa_operation *o; pa_threaded_mainloop_lock(priv->mainloop); uint32_t stream_index = pa_stream_get_index(priv->stream); if (cmd == AOCONTROL_SET_VOLUME) { const ao_control_vol_t *vol = arg; struct pa_cvolume volume; pa_cvolume_reset(&volume, ao->channels); if (volume.channels != 2) pa_cvolume_set(&volume, volume.channels, vol->left * PA_VOLUME_NORM / 100); else { volume.values[0] = vol->left * PA_VOLUME_NORM / 100; volume.values[1] = vol->right * PA_VOLUME_NORM / 100; } o = pa_context_set_sink_input_volume(priv->context, stream_index, &volume, NULL, NULL); if (!o) { pa_threaded_mainloop_unlock(priv->mainloop); GENERIC_ERR_MSG(priv->context, "pa_context_set_sink_input_volume() failed"); return CONTROL_ERROR; } } else if (cmd == AOCONTROL_SET_MUTE) { const bool *mute = arg; o = pa_context_set_sink_input_mute(priv->context, stream_index, *mute, NULL, NULL); if (!o) { pa_threaded_mainloop_unlock(priv->mainloop); GENERIC_ERR_MSG(priv->context, "pa_context_set_sink_input_mute() failed"); return CONTROL_ERROR; } } else abort(); /* We don't wait for completion here */ pa_operation_unref(o); pa_threaded_mainloop_unlock(priv->mainloop); return CONTROL_OK; } default: return CONTROL_UNKNOWN; } } const struct ao_driver audio_out_pulse = { .is_new = true, .info = &(const struct ao_info) { "PulseAudio audio output", "pulse", "Lennart Poettering", "", }, .control = control, .init = init, .uninit = uninit, .reset = reset, .get_space = get_space, .play = play, .get_delay = get_delay, .pause = pause, .resume = resume, };