#include #include #include #include #include #include #include #include #include #include "../config.h" #include "audio_out.h" #include "audio_out_internal.h" //#include "afmt.h" extern int verbose; static ao_info_t info = { "OSS/ioctl audio output", "oss", "A'rpi", "" }; LIBAO_EXTERN(oss) // there are some globals: // ao_samplerate // ao_channels // ao_format // ao_bps // ao_outburst // ao_buffersize static char *dsp="/dev/dsp"; static audio_buf_info zz; static int audio_fd=-1; char *oss_mixer_device = "/dev/mixer"; int oss_mixer_usemaster = 0; // to set/get/query special features/parameters static int control(int cmd,int arg){ switch(cmd){ case AOCONTROL_SET_DEVICE: dsp=(char*)arg; return CONTROL_OK; case AOCONTROL_QUERY_FORMAT: return CONTROL_TRUE; case AOCONTROL_GET_VOLUME: case AOCONTROL_SET_VOLUME: { ao_control_vol_t *vol = (ao_control_vol_t *)arg; int fd, v, mcmd, devs; if ((fd = open("/dev/mixer", O_RDONLY)) > 0) { ioctl(fd, SOUND_MIXER_READ_DEVMASK, &devs); if ((devs & SOUND_MASK_PCM) && (oss_mixer_usemaster == 0)) if (cmd == AOCONTROL_GET_VOLUME) mcmd = SOUND_MIXER_READ_PCM; else mcmd = SOUND_MIXER_WRITE_PCM; else if ((devs & SOUND_MASK_VOLUME) && (oss_mixer_usemaster == 1)) if (cmd == AOCONTROL_GET_VOLUME) mcmd = SOUND_MIXER_READ_VOLUME; else mcmd = SOUND_MIXER_WRITE_VOLUME; else { close(fd); return CONTROL_ERROR; } if (cmd == AOCONTROL_GET_VOLUME) { ioctl(fd, cmd, &v); vol->right = (v & 0xFF00) >> 8; vol->left = v & 0x00FF; } else { v = ((int)vol->right << 8) | (int)vol->left; ioctl(fd, cmd, &v); } close(fd); return CONTROL_OK; } else return CONTROL_ERROR; } return CONTROL_ERROR; default: } return CONTROL_UNKNOWN; } // open & setup audio device // return: 1=success 0=fail static int init(int rate,int channels,int format,int flags){ // printf("ao2: %d Hz %d chans %s\n",rate,channels, // audio_out_format_name(format)); if (ao_subdevice) dsp = ao_subdevice; if (verbose) printf("audio_setup: using '%s' dsp device\n", dsp); audio_fd=open(dsp, O_WRONLY); if(audio_fd<0){ printf("Can't open audio device %s -> nosound\n",dsp); return 0; } ao_format=format; ioctl (audio_fd, SNDCTL_DSP_SETFMT, &ao_format); printf("audio_setup: sample format: %s (requested: %s)\n", audio_out_format_name(ao_format), audio_out_format_name(format)); ao_channels=channels-1; ioctl (audio_fd, SNDCTL_DSP_STEREO, &ao_channels); // set rate ao_samplerate=rate; ioctl (audio_fd, SNDCTL_DSP_SPEED, &ao_samplerate); printf("audio_setup: using %d Hz samplerate (requested: %d)\n",ao_samplerate,rate); if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)==-1){ int r=0; printf("audio_setup: driver doesn't support SNDCTL_DSP_GETOSPACE :-(\n"); if(ioctl(audio_fd, SNDCTL_DSP_GETBLKSIZE, &r)==-1){ printf("audio_setup: %d bytes/frag (config.h)\n",ao_outburst); } else { ao_outburst=r; printf("audio_setup: %d bytes/frag (GETBLKSIZE)\n",ao_outburst); } } else { printf("audio_setup: frags: %3d/%d (%d bytes/frag) free: %6d\n", zz.fragments, zz.fragstotal, zz.fragsize, zz.bytes); if(ao_buffersize==-1) ao_buffersize=zz.bytes; ao_outburst=zz.fragsize; } if(ao_buffersize==-1){ // Measuring buffer size: void* data; ao_buffersize=0; #ifdef HAVE_AUDIO_SELECT data=malloc(ao_outburst); memset(data,0,ao_outburst); while(ao_buffersize<0x40000){ fd_set rfds; struct timeval tv; FD_ZERO(&rfds); FD_SET(audio_fd,&rfds); tv.tv_sec=0; tv.tv_usec = 0; if(!select(audio_fd+1, NULL, &rfds, NULL, &tv)) break; write(audio_fd,data,ao_outburst); ao_buffersize+=ao_outburst; } free(data); if(ao_buffersize==0){ printf("\n *** Your audio driver DOES NOT support select() ***\n"); printf("Recompile mplayer with #undef HAVE_AUDIO_SELECT in config.h !\n\n"); return 0; } #endif } return 1; } // close audio device static void uninit(){ #ifdef SNDCTL_DSP_RESET ioctl(audio_fd, SNDCTL_DSP_RESET, NULL); #endif close(audio_fd); } // stop playing and empty buffers (for seeking/pause) static void reset(){ uninit(); audio_fd=open(dsp, O_WRONLY); if(audio_fd<0){ printf("\nFatal error: *** CANNOT RE-OPEN / RESET AUDIO DEVICE ***\n"); return; } ioctl (audio_fd, SNDCTL_DSP_SETFMT, &ao_format); ioctl (audio_fd, SNDCTL_DSP_STEREO, &ao_channels); ioctl (audio_fd, SNDCTL_DSP_SPEED, &ao_samplerate); } // stop playing, keep buffers (for pause) static void audio_pause() { // for now, just call reset(); reset(); } // resume playing, after audio_pause() static void audio_resume() { } // return: how many bytes can be played without blocking static int get_space(){ int playsize=ao_outburst; #ifdef SNDCTL_DSP_GETOSPACE if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)!=-1){ // calculate exact buffer space: return zz.fragments*zz.fragsize; } #endif // check buffer #ifdef HAVE_AUDIO_SELECT { fd_set rfds; struct timeval tv; FD_ZERO(&rfds); FD_SET(audio_fd, &rfds); tv.tv_sec = 0; tv.tv_usec = 0; if(!select(audio_fd+1, NULL, &rfds, NULL, &tv)) return 0; // not block! } #endif return ao_outburst; } // plays 'len' bytes of 'data' // it should round it down to outburst*n // return: number of bytes played static int play(void* data,int len,int flags){ len/=ao_outburst; len=write(audio_fd,data,len*ao_outburst); return len; } static int audio_delay_method=2; // return: how many unplayed bytes are in the buffer static int get_delay(){ if(audio_delay_method==2){ // int r=0; if(ioctl(audio_fd, SNDCTL_DSP_GETODELAY, &r)!=-1) return r; audio_delay_method=1; // fallback if not supported } if(audio_delay_method==1){ // SNDCTL_DSP_GETOSPACE if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)!=-1) return ao_buffersize-zz.bytes; audio_delay_method=0; // fallback if not supported } return ao_buffersize; }