#include #include #include #include #include #include #include #include #ifdef __sun #include #else #include #endif #include "../config.h" #include "audio_out.h" #include "audio_out_internal.h" static ao_info_t info = { "OSS/ioctl audio output", "oss", "A'rpi", "" }; LIBAO_EXTERN(oss) // there are some globals: // ao_samplerate // ao_channels // ao_format // ao_bps // ao_outburst // ao_buffersize #ifdef __sun static char *dsp="/dev/audio"; static int queued_bursts = 0; #else static char *dsp="/dev/dsp"; static audio_buf_info zz; #endif static int audio_fd=-1; // to set/get/query special features/parameters static int control(int cmd,int arg){ switch(cmd){ case AOCONTROL_SET_DEVICE: dsp=(char*)arg; return CONTROL_OK; case AOCONTROL_QUERY_FORMAT: return CONTROL_TRUE; } return CONTROL_UNKNOWN; } // open & setup audio device // return: 1=success 0=fail static int init(int rate,int channels,int format,int flags){ printf("ao2: %d Hz %d chans 0x%X\n",rate,channels,format); audio_fd=open(dsp, O_WRONLY); if(audio_fd<0){ printf("Can't open audio device %s -> nosound\n",dsp); return 0; } #ifdef __sun { audio_info_t info; ioctl(audio_fd, AUDIO_GETINFO, &info); ioctl(audio_fd, AUDIO_DRAIN, 0); info.play.encoding = ao_format = format; info.play.precision = (format==AUDIO_ENCODING_LINEAR? AUDIO_PRECISION_16:AUDIO_PRECISION_8); info.play.channels = ao_channels = channels; --ao_channels; info.play.sample_rate = ao_samplerate = rate; if(ioctl (audio_fd, AUDIO_SETINFO, &info)<0) printf("audio_setup: your card doesn't support %d Hz samplerate\n",rate); ao_outburst=8192; queued_bursts = 0; } #else ao_format=format; ioctl (audio_fd, SNDCTL_DSP_SETFMT, &ao_format); printf("audio_setup: sample format: 0x%X (requested: 0x%X)\n",ao_format,format); ao_channels=channels-1; ioctl (audio_fd, SNDCTL_DSP_STEREO, &ao_channels); // set rate ao_samplerate=rate; ioctl (audio_fd, SNDCTL_DSP_SPEED, &ao_samplerate); printf("audio_setup: using %d Hz samplerate (requested: %d)\n",ao_samplerate,rate); if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)==-1){ int r=0; printf("audio_setup: driver doesn't support SNDCTL_DSP_GETOSPACE :-(\n"); if(ioctl(audio_fd, SNDCTL_DSP_GETBLKSIZE, &r)==-1){ printf("audio_setup: %d bytes/frag (config.h)\n",ao_outburst); } else { ao_outburst=r; printf("audio_setup: %d bytes/frag (GETBLKSIZE)\n",ao_outburst); } } else { printf("audio_setup: frags: %3d/%d (%d bytes/frag) free: %6d\n", zz.fragments, zz.fragstotal, zz.fragsize, zz.bytes); if(ao_buffersize==-1) ao_buffersize=zz.bytes; ao_outburst=zz.fragsize; } #endif if(ao_buffersize==-1){ // Measuring buffer size: void* data; ao_buffersize=0; #ifdef HAVE_AUDIO_SELECT data=malloc(ao_outburst); memset(data,0,ao_outburst); while(ao_buffersize<0x40000){ fd_set rfds; struct timeval tv; FD_ZERO(&rfds); FD_SET(audio_fd,&rfds); tv.tv_sec=0; tv.tv_usec = 0; if(!select(audio_fd+1, NULL, &rfds, NULL, &tv)) break; write(audio_fd,data,ao_outburst); ao_buffersize+=ao_outburst; } free(data); if(ao_buffersize==0){ printf("\n *** Your audio driver DOES NOT support select() ***\n"); printf("Recompile mplayer with #undef HAVE_AUDIO_SELECT in config.h !\n\n"); return 0; } #ifdef __sun ioctl(audio_fd, AUDIO_DRAIN, 0); #endif #endif } return 1; } // close audio device static void uninit(){ #ifdef SNDCTL_DSP_RESET ioctl(audio_fd, SNDCTL_DSP_RESET, NULL); #endif close(audio_fd); } // stop playing and empty buffers (for seeking/pause) static void reset(){ uninit(); audio_fd=open(dsp, O_WRONLY); if(audio_fd<0){ printf("\nFatal error: *** CANNOT RE-OPEN / RESET AUDIO DEVICE ***\n"); return; } #ifdef __sun { audio_info_t info; ioctl(audio_fd, AUDIO_GETINFO, &info); ioctl(audio_fd, AUDIO_DRAIN, 0); info.play.encoding = ao_format; info.play.precision = (ao_format==AUDIO_ENCODING_LINEAR? AUDIO_PRECISION_16:AUDIO_PRECISION_8); info.play.channels = ao_channels+1; info.play.sample_rate = ao_samplerate; ioctl (audio_fd, AUDIO_SETINFO, &info); queued_bursts = 0; } #else ioctl (audio_fd, SNDCTL_DSP_SETFMT, &ao_format); ioctl (audio_fd, SNDCTL_DSP_STEREO, &ao_channels); ioctl (audio_fd, SNDCTL_DSP_SPEED, &ao_samplerate); #endif } // return: how many bytes can be played without blocking static int get_space(){ int playsize=ao_outburst; #ifdef SNDCTL_DSP_GETOSPACE if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)!=-1){ // calculate exact buffer space: return zz.fragments*zz.fragsize; } #endif // check buffer #ifdef HAVE_AUDIO_SELECT { fd_set rfds; struct timeval tv; FD_ZERO(&rfds); FD_SET(audio_fd, &rfds); tv.tv_sec = 0; tv.tv_usec = 0; if(!select(audio_fd+1, NULL, &rfds, NULL, &tv)) return 0; // not block! } #endif #ifdef __sun { audio_info_t info; ioctl(audio_fd, AUDIO_GETINFO, &info); if(queued_bursts - info.play.eof > 2) return 0; } #endif return ao_outburst; } // plays 'len' bytes of 'data' // it should round it down to outburst*n // return: number of bytes played static int play(void* data,int len,int flags){ len/=ao_outburst; len=write(audio_fd,data,len*ao_outburst); #ifdef __sun if(len>0) { queued_bursts ++; write(audio_fd,data,0); } #endif return len; } static int audio_delay_method=2; // return: how many unplayed bytes are in the buffer static int get_delay(){ #ifdef __sun { int q; audio_info_t info; ioctl(audio_fd, AUDIO_GETINFO, &info); return (queued_bursts - info.play.eof) * ao_outburst; } #else if(audio_delay_method==2){ // int r=0; if(ioctl(audio_fd, SNDCTL_DSP_GETODELAY, &r)!=-1) return r; audio_delay_method=1; // fallback if not supported } if(audio_delay_method==1){ // SNDCTL_DSP_GETOSPACE if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)!=-1) return ao_buffersize-zz.bytes; audio_delay_method=0; // fallback if not supported } return ao_buffersize; #endif }