/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_INPUT_H #define MPLAYER_INPUT_H #include #include "misc/bstr.h" #include "cmd_list.h" #include "cmd_parse.h" // Error codes for the drivers // An error occurred but we can continue #define MP_INPUT_ERROR -1 // A fatal error occurred, this driver should be removed #define MP_INPUT_DEAD -2 // No input was available #define MP_INPUT_NOTHING -3 //! Input will be available if you try again #define MP_INPUT_RETRY -4 // Key FIFO was full - release events may be lost, zero button-down status #define MP_INPUT_RELEASE_ALL -5 enum mp_cmd_flags { MP_ON_OSD_NO = 0, // prefer not using OSD MP_ON_OSD_AUTO = 1, // use default behavior of the specific command MP_ON_OSD_BAR = 2, // force a bar, if applicable MP_ON_OSD_MSG = 4, // force a message, if applicable MP_EXPAND_PROPERTIES = 8, // expand strings as properties MP_ON_OSD_FLAGS = MP_ON_OSD_NO | MP_ON_OSD_AUTO | MP_ON_OSD_BAR | MP_ON_OSD_MSG, }; enum mp_input_section_flags { // If a key binding is not defined in the current section, do not search the // other sections for it (like the default section). Instead, an unbound // key warning will be printed. MP_INPUT_EXCLUSIVE = 1, // Prefer it to other sections. MP_INPUT_ON_TOP = 2, // Let mp_input_test_dragging() return true, even if inside the mouse area. MP_INPUT_ALLOW_VO_DRAGGING = 4, // Don't force mouse pointer visible, even if inside the mouse area. MP_INPUT_ALLOW_HIDE_CURSOR = 8, }; struct input_ctx; struct mp_log; struct mp_cmd_arg { const struct m_option *type; union { int i; float f; double d; char *s; char **str_list; void *p; } v; }; typedef struct mp_cmd { int id; char *name; struct mp_cmd_arg args[MP_CMD_MAX_ARGS]; int nargs; int flags; // mp_cmd_flags bitfield bstr original; char *input_section; bool key_up_follows; bool repeated; bool mouse_move; int mouse_x, mouse_y; struct mp_cmd *queue_next; double scale; // for scaling numeric arguments const struct mp_cmd_def *def; } mp_cmd_t; struct mp_input_src { struct mpv_global *global; struct mp_log *log; struct input_ctx *input_ctx; char *cmd_buffer; size_t cmd_buffer_size; bool drop; // If not-NULL: called before destroying the input_src. Should close the // underlying device, and free all memory. void (*close)(struct mp_input_src *src); // For free use by the implementer. void *priv; }; /* Add a new input source. The input code can create a new thread, which feeds * keys or commands to input_ctx. mp_input_src.close must be set. */ struct mp_input_src *mp_input_add_src(struct input_ctx *ictx); // Remove and free the source. You can call this only while the input_ctx // exists; otherwise there would be a race condition when another thread // destroys input_ctx. void mp_input_src_kill(struct mp_input_src *src); // Feed text data, which will be split into lines of commands. void mp_input_src_feed_cmd_text(struct mp_input_src *src, char *buf, size_t len); /* Add a new command input source. (Old version.) * "fd" is a file descriptor (use -1 if you don't use any fd) * "select" tells whether to use select() on the fd to determine when to * try reading. * "read_cmd_func" is optional. It must return either text data or one of the * MP_INPUT error codes above. For return values >= 0, it behaves like UNIX * read() and returns the number of bytes copied to the dest buffer. * "read_key_func" is optional. It returns either key codes (ASCII, keycodes.h), * or MP_INPUT error codes. * "close_func" will be called when closing. Can be NULL. Its return value * is ignored (it's only there to allow using standard close() as the func). * "ctx" is for free use, and is passed to the callbacks. */ int mp_input_add_fd(struct input_ctx *ictx, int fd, int select, int read_cmd_func(void *ctx, int fd, char *dest, int size), int read_key_func(void *ctx, int fd), int close_func(void *ctx, int fd), void *ctx); /* Can be passed as read_func for above function in order to read() from the FD. */ int input_default_read_cmd(void *ctx, int fd, char *buf, int l); // Process keyboard input. code is a key code from keycodes.h, possibly // with modifiers applied. MP_INPUT_RELEASE_ALL is also a valid value. void mp_input_put_key(struct input_ctx *ictx, int code); // Like mp_input_put_key(), but process all UTF-8 characters in the given // string as key events. void mp_input_put_key_utf8(struct input_ctx *ictx, int mods, struct bstr t); // Process scrolling input. Support for precise scrolling. Scales the given // scroll amount add multiplies it with the command (seeking, sub-delay, etc) void mp_input_put_axis(struct input_ctx *ictx, int direction, double value); // Update mouse position (in window coordinates). void mp_input_set_mouse_pos(struct input_ctx *ictx, int x, int y); void mp_input_get_mouse_pos(struct input_ctx *ictx, int *x, int *y); // Return whether we want/accept mouse input. bool mp_input_mouse_enabled(struct input_ctx *ictx); /* Make mp_input_set_mouse_pos() mangle the mouse coordinates. Hack for certain * VOs. dst=NULL, src=NULL reset it. src can be NULL. */ struct mp_rect; void mp_input_set_mouse_transform(struct input_ctx *ictx, struct mp_rect *dst, struct mp_rect *src); // As for the cmd one you usually don't need this function. void mp_input_rm_key_fd(struct input_ctx *ictx, int fd); // Add a command to the command queue. int mp_input_queue_cmd(struct input_ctx *ictx, struct mp_cmd *cmd); /* Return next available command, or sleep up to "time" ms if none is * available. If "peek_only" is true return a reference to the command * but leave it queued. */ struct mp_cmd *mp_input_get_cmd(struct input_ctx *ictx, int time, int peek_only); // Parse text and return corresponding struct mp_cmd. // The location parameter is for error messages. struct mp_cmd *mp_input_parse_cmd(struct input_ctx *ictx, bstr str, const char *location); // Set current input section. The section is appended on top of the list of // active sections, so its bindings are considered first. If the section was // already active, it's moved to the top as well. // name==NULL will behave as if name=="default" // flags is a bitfield of enum mp_input_section_flags values void mp_input_enable_section(struct input_ctx *ictx, char *name, int flags); // Undo mp_input_enable_section(). // name==NULL will behave as if name=="default" void mp_input_disable_section(struct input_ctx *ictx, char *name); // Like mp_input_set_section(ictx, ..., 0) for all sections. void mp_input_disable_all_sections(struct input_ctx *ictx); // Set the contents of an input section. // name: name of the section, for mp_input_set_section() etc. // location: location string (like filename) for error reporting // contents: list of keybindings, like input.conf // a value of NULL deletes the section // builtin: create as builtin section; this means if the user defines bindings // using "{name}", they won't be ignored or overwritten - instead, // they are preferred to the bindings defined with this call // If the section already exists, its bindings are removed and replaced. void mp_input_define_section(struct input_ctx *ictx, char *name, char *location, char *contents, bool builtin); // Define where on the screen the named input section should receive. // Setting a rectangle of size 0 unsets the mouse area. // A rectangle with negative size disables mouse input for this section. void mp_input_set_section_mouse_area(struct input_ctx *ictx, char *name, int x0, int y0, int x1, int y1); // Used to detect mouse movement. unsigned int mp_input_get_mouse_event_counter(struct input_ctx *ictx); // Test whether there is any input section which wants to receive events. // Note that the mouse event is always delivered, even if this returns false. bool mp_input_test_mouse_active(struct input_ctx *ictx, int x, int y); // Whether input.c wants mouse drag events at this mouse position. If this // returns false, some VOs will initiate window dragging. bool mp_input_test_dragging(struct input_ctx *ictx, int x, int y); // Initialize the input system struct mpv_global; struct input_ctx *mp_input_init(struct mpv_global *global); void mp_input_uninit(struct input_ctx *ictx); // Wake up sleeping input loop from another thread. void mp_input_wakeup(struct input_ctx *ictx); void mp_input_wakeup_nolock(struct input_ctx *ictx); // Interruptible usleep: (used by demux) bool mp_input_check_interrupt(struct input_ctx *ictx); // If this returns true, use Right Alt key as Alt Gr to produce special // characters. If false, count Right Alt as the modifier Alt key. bool mp_input_use_alt_gr(struct input_ctx *ictx); // Like mp_input_parse_cmd_strv, but also run the command. void mp_input_run_cmd(struct input_ctx *ictx, int def_flags, const char **cmd, const char *location); void mp_input_add_pipe(struct input_ctx *ictx, const char *filename); void mp_input_set_main_thread(struct input_ctx *ictx); extern int async_quit_request; #endif /* MPLAYER_INPUT_H */