#pragma once #include #include "filter.h" // Flag the thread as needing mp_filter_process() to be called. Useful for // (some) async filters only. Idempotent. // Explicitly thread-safe. void mp_filter_wakeup(struct mp_filter *f); // Same as mp_filter_wakeup(), but skip the wakeup, and only mark the filter // as requiring processing to possibly update pin states changed due to async // processing. // Explicitly thread-safe. void mp_filter_mark_async_progress(struct mp_filter *f); // Flag the thread as needing mp_filter_process() to be called. Unlike // mp_filter_wakeup(), not thread-safe, and must be called from the process() // function of f (in exchange this is very light-weight). // In practice, this means process() is repeated. void mp_filter_internal_mark_progress(struct mp_filter *f); // Flag the filter as having failed, and propagate the error to the parent // filter. The error propagation stops either at the root filter, or if a filter // has an error handler set. // Must be called from f's process function. void mp_filter_internal_mark_failed(struct mp_filter *f); // If handler is not NULL, then if filter f errors, don't propagate the error // flag to its parent. Also invoke the handler's process() function, which is // supposed to use mp_filter_has_failed(f) to check any filters for which it has // set itself as error handler. // A filter must manually unset itself as error handler if it gets destroyed // before the filter f, otherwise dangling pointers will occur. void mp_filter_set_error_handler(struct mp_filter *f, struct mp_filter *handler); // Add a pin. Returns the private handle (same as f->ppins[f->num_pins-1]). // The name must be unique across all filter pins (you must verify this // yourself if filter names are from user input). name=="" is not allowed. // Never returns NULL. dir should be the external filter direction (a filter // input will use dir==MP_PIN_IN, and the returned pin will use MP_PIN_OUT, // because the internal pin is the opposite end of the external one). struct mp_pin *mp_filter_add_pin(struct mp_filter *f, enum mp_pin_dir dir, const char *name); // Remove and deallocate a pin. The caller must be sure that nothing else // references the pin anymore. You must pass the private pin (from // mp_filter.ppin). This removes/deallocates the public paired pin as well. void mp_filter_remove_pin(struct mp_filter *f, struct mp_pin *p); // Free all filters which have f as parent. (This has nothing to do with // talloc.) void mp_filter_free_children(struct mp_filter *f); struct mp_filter_params; struct mp_filter_info { // Informational name, in some cases might be used for filter discovery. const char *name; // mp_filter.priv is set to memory allocated with this size (if > 0) size_t priv_size; // Called during mp_filter_create(). Optional, can be NULL if use of a // constructor function is required, which sets up the real filter after // creation. Actually turns out nothing uses this. bool (*init)(struct mp_filter *f, struct mp_filter_params *params); // Free internal resources. Optional. void (*destroy)(struct mp_filter *f); // Called if any mp_pin was signalled (i.e. likely new data to process), or // an async wakeup was received some time earlier. // Generally, the implementation would consist of 2 stages: // 1. check for the pin states, possibly request/probe for input/output // 2. if data flow can happen, read a frame, perform actual work, write // result // The process function will usually run very often, when pin states are // updated, so the generic code can determine where data flow can happen. // The common case will be that process() is called running stage 1 a bunch // of times, until it finally can run stage 2 too. // Optional. void (*process)(struct mp_filter *f); // Clear internal state and buffers (e.g. on seeks). Filtering can restart // after this, and all settings are preserved. It makes sense to preserve // internal resources for further filtering as well if you can. // Input/output pins are always cleared by the common code before invoking // this callback. // Optional, can be NULL for filters without state. // Don't create or destroy filters in this function, don't reconnect pins, // don't access pins. void (*reset)(struct mp_filter *f); // Send a command to the filter. Highly implementation specific, usually // user-initiated. Optional. bool (*command)(struct mp_filter *f, struct mp_filter_command *cmd); }; // Create a filter instance. Returns NULL on failure. // Destroy/free with talloc_free(). // This is for filter implementers only. Filters are created with their own // constructor functions (instead of a generic one), which call this function // to create the filter itself. // parent is never NULL; use mp_filter_create_root() to create a top most // filter. // The parent does not imply anything about the position of the filter in // the dataflow (only the mp_pin connections matter). The parent exists for // convenience, which includes: // - passing down implicit and explicit parameters (such as the filter driver // loop) // - auto freeing child filters if the parent is free'd // - propagating errors // - setting the parent as default manual connection for new external filter // pins // The parent filter stays valid for the lifetime of any filters having it // directly or indirectly as parent. If the parent is free'd, all children are // automatically free'd. // All filters in the same parent tree must be driven in the same thread (or be // explicitly synchronized otherwise). // Driving the parent (or root) filter with mp_filter_run() will make sure this // filter is driven too, without having to resort to recursion. struct mp_filter *mp_filter_create(struct mp_filter *parent, const struct mp_filter_info *info); struct mp_filter_params { // Identifies the filter and its implementation. The pointer must stay // valid for the life time of the created filter instance. const struct mp_filter_info *info; // Must be set if global==NULL. See mp_filter_create() for remarks. struct mp_filter *parent; // Must be set if parent==NULL, can otherwise be NULL. struct mpv_global *global; // Filter specific parameters. Most filters will have a constructor // function, and pass in something internal. void *params; }; // Same as mp_filter_create(), but technically more flexible. struct mp_filter *mp_filter_create_with_params(struct mp_filter_params *params);