// EDL version 0.6 #ifndef EDLH #define EDLH #define EDL_SKIP 0 #define EDL_MUTE 1 #define EDL_ERROR -1 #define EDL_MUTE_START 1 #define EDL_MUTE_END 0 struct edl_record { float start_sec; long start_frame; float stop_sec; long stop_frame; float length_sec; long length_frame; short action; short mute_state; struct edl_record* next; }; typedef struct edl_record* edl_record_ptr; char *edl_filename; // file to extract EDL entries from (-edl) char *edl_output_filename; // file to put EDL entries in (-edlout) int edl_check_mode(void); // we cannot do -edl and -edlout at the same time int edl_count_entries(void); // returns total number of entries needed int edl_parse_file(edl_record_ptr edl_records); // fills EDL stack #endif