#include #include #include "config.h" #include "mp_msg.h" #include "edl.h" #include "help_mp.h" char *edl_filename; // file to extract EDL entries from (-edl) char *edl_output_filename; // file to put EDL entries in (-edlout) #ifdef USE_EDL /** * We can't do -edl and -edlout at the same time * so we check that here. * * \return EDL_ERROR on error and 1 otherwise. * \brief Makes sure EDL has been called correctly. */ int edl_check_mode(void) { if (edl_filename && edl_output_filename) { return (EDL_ERROR); } return (1); } /** * Allocates a new EDL record and makes sure allocation was successful. * * \return New allocated EDL record. * \brief Allocate new EDL record */ static edl_record_ptr edl_alloc_new(edl_record_ptr next_edl_record) { edl_record_ptr new_record = calloc(1, sizeof(struct edl_record)); if (!new_record) { mp_msg(MSGT_CPLAYER, MSGL_FATAL, MSGTR_EdlOutOfMem); exit(1); } if (next_edl_record) // if this isn't the first record, tell the previous one what the new one is. next_edl_record->next = new_record; new_record->prev = next_edl_record; return new_record; } /** * Goes through entire EDL records and frees all memory. * Assumes next_edl_record is valid or NULL. * * \brief Free EDL memory */ void free_edl(edl_record_ptr next_edl_record) { edl_record_ptr tmp; while (next_edl_record) { tmp = next_edl_record->next; free(next_edl_record); next_edl_record = tmp; } } /** Parses edl_filename to fill EDL operations queue. * Prints out how many EDL operations recorded total. * \brief Fills EDL operations queue. */ edl_record_ptr edl_parse_file() { FILE *fd; char line[100]; float start, stop; int action; int record_count = 0; int lineCount = 0; edl_record_ptr edl_records = edl_alloc_new(NULL); edl_record_ptr next_edl_record = edl_records; if (edl_filename) { if ((fd = fopen(edl_filename, "r")) == NULL) { return NULL; } else { while (fgets(line, 99, fd) != NULL) { lineCount++; if ((sscanf(line, "%f %f %d", &start, &stop, &action)) != 3) { mp_msg(MSGT_CPLAYER, MSGL_WARN, MSGTR_EdlBadlyFormattedLine, lineCount + 1); continue; } else { if (next_edl_record->prev && start <= next_edl_record->prev->stop_sec) { mp_msg(MSGT_CPLAYER, MSGL_WARN, MSGTR_EdlNOValidLine, line); mp_msg(MSGT_CPLAYER, MSGL_WARN, MSGTR_EdlBadLineOverlap, next_edl_record->prev->stop_sec, start); continue; } if (stop <= start) { mp_msg(MSGT_CPLAYER, MSGL_WARN, MSGTR_EdlNOValidLine, line); mp_msg(MSGT_CPLAYER, MSGL_WARN, MSGTR_EdlBadLineBadStop); continue; } next_edl_record->action = action; if (action == EDL_MUTE) { next_edl_record->length_sec = 0; next_edl_record->start_sec = start; next_edl_record->stop_sec = start; next_edl_record = edl_alloc_new(next_edl_record); next_edl_record->action = action; next_edl_record->length_sec = 0; next_edl_record->start_sec = stop; next_edl_record->stop_sec = stop; } else { next_edl_record->length_sec = stop - start; next_edl_record->start_sec = start; next_edl_record->stop_sec = stop; } next_edl_record = edl_alloc_new(next_edl_record); record_count++; } } } fclose(fd); } if (next_edl_record->prev) { next_edl_record->prev->next = NULL; // a record was before me, i don't want them thinking i'm a real record. mp_msg(MSGT_CPLAYER, MSGL_INFO, MSGTR_EdlRecordsNo, record_count); } else { mp_msg(MSGT_CPLAYER, MSGL_INFO, MSGTR_EdlQueueEmpty); edl_records = NULL; // there was no previous record, we only had one record, the empty one. } free(next_edl_record); return edl_records; } #endif