// FIXME: use codec.conf struct here!!! int detect_audio_format(sh_audio_t *sh_audio){ int has_audio=0; // Decide audio format: switch(sh_audio->wf.wFormatTag){ case 0: has_audio=0;break; // disable/no audio case 6: avi_header.audio_seekable=1; has_audio=5;break; // aLaw case 0x31: case 0x32: has_audio=6;break; // MS-GSM case 0x50: #ifdef DEFAULT_MPG123 case 0x55: #endif avi_header.audio_seekable=1; has_audio=1;break; // MPEG case 0x01: avi_header.audio_seekable=1; has_audio=2;break; // PCM case 0x2000: avi_header.audio_seekable=1; has_audio=3;break; // AC3 default: avi_header.audio_seekable=0; has_audio=4; // Win32/ACM } if(has_audio==4){ if(!avi_header.audio_codec) avi_header.audio_codec=get_auds_codec_name(sh_audio); if(avi_header.auds_guid) has_audio=7; // force DShow if(!avi_header.audio_codec) has_audio=0; // unknown win32 codec if(verbose) printf("win32 audio codec: '%s'\n",avi_header.audio_codec); } if(verbose) printf("detected audio format: %d\n",has_audio); return has_audio; } int init_audio(sh_audio_t *sh_audio){ int has_audio=sh_audio->codec.driver; sh_audio->samplesize=2; sh_audio->pcm_bswap=0; sh_audio->a_buffer_size=16384; // default size, maybe not enough for Win32/ACM if(has_audio==4){ // Win32 ACM audio codec: if(init_acm_audio_codec(sh_audio)){ sh_audio->channels=sh_audio->o_wf.nChannels; sh_audio->samplerate=sh_audio->o_wf.nSamplesPerSec; if(sh_audio->a_buffer_sizeaudio_out_minsize+OUTBURST) sh_audio->a_buffer_size=sh_audio->audio_out_minsize+OUTBURST; } else { printf("Could not load/initialize Win32/ACM AUDIO codec (missing DLL file?)\n"); if((sh_audio->wf.wFormatTag)==0x55){ printf("Audio format is MP3 -> fallback to internal mp3lib/mpg123\n"); has_audio=1; // fallback to mp3lib } else has_audio=0; // nosound } } if(has_audio==7){ #ifndef USE_DIRECTSHOW printf("Compiled without DirectShow support -> force nosound :(\n"); has_audio=0; #else // Win32 DShow audio codec: WAVEFORMATEX *in_fmt=&sh_audio->wf; sh_audio->o_wf.nChannels=in_fmt->nChannels; sh_audio->o_wf.nSamplesPerSec=in_fmt->nSamplesPerSec; sh_audio->o_wf.nAvgBytesPerSec=2*sh_audio->o_wf.nSamplesPerSec*sh_audio->o_wf.nChannels; sh_audio->o_wf.wFormatTag=WAVE_FORMAT_PCM; sh_audio->o_wf.nBlockAlign=2*in_fmt->nChannels; sh_audio->o_wf.wBitsPerSample=16; sh_audio->o_wf.cbSize=0; if(!DS_AudioDecoder_Open(avi_header.audio_codec,avi_header.auds_guid,in_fmt)){ sh_audio->channels=sh_audio->o_wf.nChannels; sh_audio->samplerate=sh_audio->o_wf.nSamplesPerSec; sh_audio->audio_in_minsize=2*sh_audio->o_wf.nBlockAlign; if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192; sh_audio->a_in_buffer_size=sh_audio->audio_in_minsize; sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size); sh_audio->a_in_buffer_len=0; } else { printf("ERROR: Could not load/initialize Win32/DirctShow AUDIO codec: %s\n",avi_header.audio_codec); if((in_fmt->wFormatTag)==0x55){ printf("Audio format is MP3 -> fallback to internal mp3lib/mpg123\n"); has_audio=1; // fallback to mp3lib } else printf("Audio disabled! Try to upgrade your w32codec.zip package!!!\n"); has_audio=0; // nosound } #endif } // allocate audio out buffer: sh_audio->a_buffer=malloc(sh_audio->a_buffer_size); memset(sh_audio->a_buffer,0,sh_audio->a_buffer_size); sh_audio->a_buffer_len=0; if(has_audio==4){ int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,sh_audio->a_buffer_size); if(ret<0){ printf("ACM error %d -> switching to nosound...\n",ret); has_audio=0; } else { sh_audio->a_buffer_len=ret; printf("ACM decoding test: %d bytes\n",ret); } } if(has_audio==2){ // if(file_format==DEMUXER_TYPE_AVI){ // FIXME!!!!!!! // AVI PCM Audio: WAVEFORMATEX *h=&sh_audio->wf; sh_audio->channels=h->nChannels; sh_audio->samplerate=h->nSamplesPerSec; sh_audio->samplesize=(h->wBitsPerSample+7)/8; // } else { // // DVD PCM audio: // sh_audio->channels=2; // sh_audio->samplerate=48000; // sh_audio->pcm_bswap=1; // } } else if(has_audio==3){ // Dolby AC3 audio: ac3_config.fill_buffer_callback = ac3_fill_buffer; ac3_config.num_output_ch = 2; ac3_config.flags = 0; #ifdef HAVE_MMX ac3_config.flags |= AC3_MMX_ENABLE; #endif #ifdef HAVE_3DNOW ac3_config.flags |= AC3_3DNOW_ENABLE; #endif ac3_init(); sh_audio->ac3_frame = ac3_decode_frame(); if(sh_audio->ac3_frame){ sh_audio->samplerate=sh_audio->ac3_frame->sampling_rate; sh_audio->channels=2; } else has_audio=0; // bad frame -> disable audio } else if(has_audio==5){ // aLaw audio codec: Gen_aLaw_2_Signed(); // init table sh_audio->channels=sh_audio->wf.nChannels; sh_audio->samplerate=sh_audio->wf.nSamplesPerSec; } else if(has_audio==6){ // MS-GSM audio codec: GSM_Init(); sh_audio->channels=sh_audio->wf.nChannels; sh_audio->samplerate=sh_audio->wf.nSamplesPerSec; } // must be here for Win32->mp3lib fallbacks if(has_audio==1){ // MPEG Audio: MP3_Init(); MP3_samplerate=MP3_channels=0; // printf("[\n"); sh_audio->a_buffer_len=MP3_DecodeFrame(sh_audio->a_buffer,-1); // printf("]\n"); sh_audio->channels=2; // hack sh_audio->samplerate=MP3_samplerate; } if(!sh_audio->channels || !sh_audio->samplerate){ printf("Unknown/missing audio format, using nosound\n"); has_audio=0; } sh_audio->o_bps=sh_audio->channels*sh_audio->samplerate*sh_audio->samplesize; return has_audio; } // Audio decoding int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int maxlen){ int len=-1; switch(sh_audio->codec.driver){ case 1: // MPEG layer 2 or 3 len=MP3_DecodeFrame(buf,-1); sh_audio->channels=2; // hack break; case 2: // PCM { len=demux_read_data(sh_audio->ds,buf,OUTBURST); if(sh_audio->pcm_bswap){ int j; //if(i&1){ printf("Warning! pcm_audio_size&1 !=0 (%d)\n",i);i&=~1; } for(j=0;jds,buf,OUTBURST/2); unsigned short *d=(unsigned short *) buf; unsigned char *s=buf; len=2*l; while(l>0){ --l; d[l]=xa_alaw_2_sign[s[l]]; } break; } case 6: // MS-GSM decoder { unsigned char buf[65]; // 65 bytes / frame len=0; while(len 320 short // XA_GSM_Decoder(buf,(unsigned short *) &sh_audio->a_buffer[sh_audio->a_buffer_len]); // decodes 33 byte -> 160 short len+=2*320; } break; } case 3: // AC3 decoder //printf("{1:%d}",avi_header.idx_pos);fflush(stdout); if(!sh_audio->ac3_frame) sh_audio->ac3_frame=ac3_decode_frame(); //printf("{2:%d}",avi_header.idx_pos);fflush(stdout); if(sh_audio->ac3_frame){ len = 256 * 6 *sh_audio->channels*sh_audio->samplesize; memcpy(buf,sh_audio->ac3_frame->audio_data,len); sh_audio->ac3_frame=NULL; } //printf("{3:%d}",avi_header.idx_pos);fflush(stdout); break; case 4: { len=acm_decode_audio(sh_audio,buf,maxlen); break; } #ifdef USE_DIRECTSHOW case 7: // DirectShow { int ret; int size_in=0; int size_out=0; int srcsize=DS_AudioDecoder_GetSrcSize(maxlen); if(verbose>2)printf("DShow says: srcsize=%d (buffsize=%d) out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen); if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!! if(sh_audio->a_in_buffer_lena_in_buffer_len+= demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len], srcsize-sh_audio->a_in_buffer_len); } DS_AudioDecoder_Convert(sh_audio->a_in_buffer,sh_audio->a_in_buffer_len, buf,maxlen, &size_in,&size_out); if(verbose>2)printf("DShow: audio %d -> %d converted (in_buf_len=%d of %d)\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size); if(size_in>=sh_audio->a_in_buffer_len){ sh_audio->a_in_buffer_len=0; } else { sh_audio->a_in_buffer_len-=size_in; memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len); } len=size_out; break; } #endif } return len; }