/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MP_AO_INTERNAL_H_ #define MP_AO_INTERNAL_H_ /* global data used by ao.c and ao drivers */ struct ao { int samplerate; struct mp_chmap channels; int format; // one of AF_FORMAT_... int bps; // bytes per second int sstride; // size of a sample on each plane // (format_size*num_channels/num_planes) bool probing; // if true, don't fail loudly on init bool untimed; // don't assume realtime playback bool no_persistent_volume; // the AO does the equivalent of af_volume bool per_application_mixer; // like above, but volume persists (per app) const struct ao_driver *driver; void *priv; struct encode_lavc_context *encode_lavc_ctx; struct MPOpts *opts; struct input_ctx *input_ctx; struct mp_log *log; // Using e.g. "[ao/coreaudio]" as prefix }; struct ao_driver { // If true, use with encoding only. bool encode; // Name used for --ao. const char *name; // Description shown with --ao=help. const char *description; // Init the device using ao->format/ao->channels/ao->samplerate. If the // device doesn't accept these parameters, you can attempt to negotiate // fallback parameters, and set the ao format fields accordingly. int (*init)(struct ao *ao); // See ao_control() etc. in ao.c int (*control)(struct ao *ao, enum aocontrol cmd, void *arg); void (*uninit)(struct ao *ao, bool cut_audio); void (*reset)(struct ao*ao); int (*get_space)(struct ao *ao); int (*play)(struct ao *ao, void **data, int samples, int flags); float (*get_delay)(struct ao *ao); void (*pause)(struct ao *ao); void (*resume)(struct ao *ao); // For option parsing (see vo.h) int priv_size; const void *priv_defaults; const struct m_option *options; }; // These functions can be called by AOs. They don't lock the AO. int ao_play_silence(struct ao *ao, int samples); bool ao_chmap_sel_adjust(struct ao *ao, const struct mp_chmap_sel *s, struct mp_chmap *map); bool ao_chmap_sel_get_def(struct ao *ao, const struct mp_chmap_sel *s, struct mp_chmap *map, int num); #endif