/* * null audio output driver * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include "talloc.h" #include "config.h" #include "osdep/timer.h" #include "mpvcore/m_option.h" #include "audio/format.h" #include "ao.h" struct priv { bool paused; double last_time; // All values are in samples float buffered; int buffersize; int outburst; int untimed; }; static void drain(struct ao *ao) { struct priv *priv = ao->priv; if (ao->untimed) { priv->buffered = 0; return; } if (priv->paused) return; double now = mp_time_sec(); priv->buffered -= (now - priv->last_time) * ao->samplerate; if (priv->buffered < 0) priv->buffered = 0; priv->last_time = now; } static int init(struct ao *ao) { struct priv *priv = ao->priv; ao->untimed = priv->untimed; struct mp_chmap_sel sel = {0}; mp_chmap_sel_add_any(&sel); if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels)) return -1; // Minimal unit of audio samples that can be written at once. If play() is // called with sizes not aligned to this, a rounded size will be returned. // (This is not needed by the AO API, but many AOs behave this way.) priv->outburst = 256; // A "buffer" for about 0.2 seconds of audio int bursts = (int)(ao->samplerate * 0.2 + 1) / priv->outburst; priv->buffersize = priv->outburst * bursts; priv->last_time = mp_time_sec(); return 0; } // close audio device static void uninit(struct ao *ao, bool cut_audio) { } // stop playing and empty buffers (for seeking/pause) static void reset(struct ao *ao) { struct priv *priv = ao->priv; priv->buffered = 0; } // stop playing, keep buffers (for pause) static void pause(struct ao *ao) { struct priv *priv = ao->priv; priv->paused = true; } // resume playing, after pause() static void resume(struct ao *ao) { struct priv *priv = ao->priv; drain(ao); priv->paused = false; priv->last_time = mp_time_sec(); } static int get_space(struct ao *ao) { struct priv *priv = ao->priv; drain(ao); return priv->buffersize - priv->buffered; } static int play(struct ao *ao, void **data, int samples, int flags) { struct priv *priv = ao->priv; resume(ao); int maxbursts = (priv->buffersize - priv->buffered) / priv->outburst; int playbursts = samples / priv->outburst; int bursts = playbursts > maxbursts ? maxbursts : playbursts; priv->buffered += bursts * priv->outburst; return bursts * priv->outburst; } static float get_delay(struct ao *ao) { struct priv *priv = ao->priv; drain(ao); return priv->buffered / (double)ao->samplerate; } #define OPT_BASE_STRUCT struct priv const struct ao_driver audio_out_null = { .description = "Null audio output", .name = "null", .init = init, .uninit = uninit, .reset = reset, .get_space = get_space, .play = play, .get_delay = get_delay, .pause = pause, .resume = resume, .priv_size = sizeof(struct priv), .options = (const struct m_option[]) { OPT_FLAG("untimed", untimed, 0), {0} }, };