/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_AUDIO_OUT_H #define MPLAYER_AUDIO_OUT_H #include #include "mpvcore/bstr.h" #include "mpvcore/mp_common.h" #include "audio/chmap.h" #include "audio/chmap_sel.h" enum aocontrol { // _VOLUME commands take struct ao_control_vol pointer for input/output. // If there's only one volume, SET should use average of left/right. AOCONTROL_GET_VOLUME, AOCONTROL_SET_VOLUME, // _MUTE commands take a pointer to bool AOCONTROL_GET_MUTE, AOCONTROL_SET_MUTE, // Has char* as argument, which contains the desired stream title. AOCONTROL_UPDATE_STREAM_TITLE, }; #define AOPLAY_FINAL_CHUNK 1 typedef struct ao_control_vol { float left; float right; } ao_control_vol_t; struct ao; struct ao_driver { bool encode; const char *name; const char *description; int (*control)(struct ao *ao, enum aocontrol cmd, void *arg); int (*init)(struct ao *ao); void (*uninit)(struct ao *ao, bool cut_audio); void (*reset)(struct ao*ao); int (*get_space)(struct ao *ao); int (*play)(struct ao *ao, void *data, int len, int flags); float (*get_delay)(struct ao *ao); void (*pause)(struct ao *ao); void (*resume)(struct ao *ao); // For option parsing (see vo.h) int priv_size; const void *priv_defaults; const struct m_option *options; }; /* global data used by mplayer and plugins */ struct ao { int samplerate; struct mp_chmap channels; int format; int bps; // bytes per second double pts; // some mplayer.c state (why is this here?) struct bstr buffer; int buffer_playable_size; // part of the part of the buffer the AO hasn't // accepted yet with play() bool probing; // if true, don't fail loudly on init bool untimed; bool no_persistent_volume; // the AO does the equivalent of af_volume bool per_application_mixer; // like above, but volume persists (per app) const struct ao_driver *driver; void *priv; struct encode_lavc_context *encode_lavc_ctx; struct MPOpts *opts; struct input_ctx *input_ctx; struct mp_log *log; // Using e.g. "[ao/coreaudio]" as prefix }; struct mpv_global; struct ao *ao_init_best(struct mpv_global *global, struct input_ctx *input_ctx, struct encode_lavc_context *encode_lavc_ctx, int samplerate, int format, struct mp_chmap channels); void ao_uninit(struct ao *ao, bool cut_audio); int ao_play(struct ao *ao, void *data, int len, int flags); int ao_control(struct ao *ao, enum aocontrol cmd, void *arg); double ao_get_delay(struct ao *ao); int ao_get_space(struct ao *ao); void ao_reset(struct ao *ao); void ao_pause(struct ao *ao); void ao_resume(struct ao *ao); bool ao_chmap_sel_adjust(struct ao *ao, const struct mp_chmap_sel *s, struct mp_chmap *map); bool ao_chmap_sel_get_def(struct ao *ao, const struct mp_chmap_sel *s, struct mp_chmap *map, int num); #endif /* MPLAYER_AUDIO_OUT_H */