/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include "common/common.h" #include "common/msg.h" #include "chmap.h" // Names taken from libavutil/channel_layout.c (Not accessible by API.) // Use of these names is hard-coded in some places (e.g. ao_alsa.c) static const char *const speaker_names[MP_SPEAKER_ID_COUNT][2] = { [MP_SPEAKER_ID_FL] = {"fl", "front left"}, [MP_SPEAKER_ID_FR] = {"fr", "front right"}, [MP_SPEAKER_ID_FC] = {"fc", "front center"}, [MP_SPEAKER_ID_LFE] = {"lfe", "low frequency"}, [MP_SPEAKER_ID_BL] = {"bl", "back left"}, [MP_SPEAKER_ID_BR] = {"br", "back right"}, [MP_SPEAKER_ID_FLC] = {"flc", "front left-of-center"}, [MP_SPEAKER_ID_FRC] = {"frc", "front right-of-center"}, [MP_SPEAKER_ID_BC] = {"bc", "back center"}, [MP_SPEAKER_ID_SL] = {"sl", "side left"}, [MP_SPEAKER_ID_SR] = {"sr", "side right"}, [MP_SPEAKER_ID_TC] = {"tc", "top center"}, [MP_SPEAKER_ID_TFL] = {"tfl", "top front left"}, [MP_SPEAKER_ID_TFC] = {"tfc", "top front center"}, [MP_SPEAKER_ID_TFR] = {"tfr", "top front right"}, [MP_SPEAKER_ID_TBL] = {"tbl", "top back left"}, [MP_SPEAKER_ID_TBC] = {"tbc", "top back center"}, [MP_SPEAKER_ID_TBR] = {"tbr", "top back right"}, [MP_SPEAKER_ID_DL] = {"dl", "downmix left"}, [MP_SPEAKER_ID_DR] = {"dr", "downmix right"}, [MP_SPEAKER_ID_WL] = {"wl", "wide left"}, [MP_SPEAKER_ID_WR] = {"wr", "wide right"}, [MP_SPEAKER_ID_SDL] = {"sdl", "surround direct left"}, [MP_SPEAKER_ID_SDR] = {"sdr", "surround direct right"}, [MP_SPEAKER_ID_LFE2] = {"lfe2", "low frequency 2"}, [MP_SPEAKER_ID_NA] = {"na", "not available"}, }; // Names taken from libavutil/channel_layout.c (Not accessible by API.) // Channel order corresponds to lavc/waveex, except for the alsa entries. static const char *const std_layout_names[][2] = { {"empty", ""}, // not in lavc {"mono", "fc"}, {"1.0", "fc"}, // not in lavc {"stereo", "fl-fr"}, {"2.0", "fl-fr"}, // not in lavc {"2.1", "fl-fr-lfe"}, {"3.0", "fl-fr-fc"}, {"3.0(back)", "fl-fr-bc"}, {"4.0", "fl-fr-fc-bc"}, {"quad", "fl-fr-bl-br"}, {"quad(side)", "fl-fr-sl-sr"}, {"3.1", "fl-fr-fc-lfe"}, {"3.1(back)", "fl-fr-lfe-bc"}, // not in lavc {"5.0", "fl-fr-fc-bl-br"}, {"5.0(alsa)", "fl-fr-bl-br-fc"}, // not in lavc {"5.0(side)", "fl-fr-fc-sl-sr"}, {"4.1", "fl-fr-fc-lfe-bc"}, {"4.1(alsa)", "fl-fr-bl-br-lfe"}, // not in lavc {"5.1", "fl-fr-fc-lfe-bl-br"}, {"5.1(alsa)", "fl-fr-bl-br-fc-lfe"}, // not in lavc {"5.1(side)", "fl-fr-fc-lfe-sl-sr"}, {"6.0", "fl-fr-fc-bc-sl-sr"}, {"6.0(front)", "fl-fr-flc-frc-sl-sr"}, {"hexagonal", "fl-fr-fc-bl-br-bc"}, {"6.1", "fl-fr-fc-lfe-bc-sl-sr"}, {"6.1(back)", "fl-fr-fc-lfe-bl-br-bc"}, // lavc calls this "6.1" too {"6.1(top)", "fl-fr-fc-lfe-bl-br-tc"}, // not in lavc {"6.1(front)", "fl-fr-lfe-flc-frc-sl-sr"}, {"7.0", "fl-fr-fc-bl-br-sl-sr"}, {"7.0(front)", "fl-fr-fc-flc-frc-sl-sr"}, {"7.0(rear)", "fl-fr-fc-bl-br-sdl-sdr"}, // not in lavc {"7.1", "fl-fr-fc-lfe-bl-br-sl-sr"}, {"7.1(alsa)", "fl-fr-bl-br-fc-lfe-sl-sr"}, // not in lavc {"7.1(wide)", "fl-fr-fc-lfe-bl-br-flc-frc"}, {"7.1(wide-side)", "fl-fr-fc-lfe-flc-frc-sl-sr"}, {"7.1(rear)", "fl-fr-fc-lfe-bl-br-sdl-sdr"}, // not in lavc {"octagonal", "fl-fr-fc-bl-br-bc-sl-sr"}, {"downmix", "dl-dr"}, {"auto", ""}, // not in lavc {0} }; static const struct mp_chmap default_layouts[] = { {0}, // empty MP_CHMAP_INIT_MONO, // mono MP_CHMAP2(FL, FR), // stereo MP_CHMAP3(FL, FR, LFE), // 2.1 MP_CHMAP4(FL, FR, FC, BC), // 4.0 MP_CHMAP5(FL, FR, FC, BL, BR), // 5.0 MP_CHMAP6(FL, FR, FC, LFE, BL, BR), // 5.1 MP_CHMAP7(FL, FR, FC, LFE, BC, SL, SR), // 6.1 MP_CHMAP8(FL, FR, FC, LFE, BL, BR, SL, SR), // 7.1 }; // Returns true if speakers are mapped uniquely, and there's at least 1 channel. bool mp_chmap_is_valid(const struct mp_chmap *src) { bool mapped[MP_SPEAKER_ID_COUNT] = {0}; for (int n = 0; n < src->num; n++) { int sp = src->speaker[n]; if (sp >= MP_SPEAKER_ID_COUNT || mapped[sp]) return false; if (sp != MP_SPEAKER_ID_NA) mapped[sp] = true; } return src->num > 0; } bool mp_chmap_is_empty(const struct mp_chmap *src) { return src->num == 0; } // Return true if the channel map defines the number of the channels only, and // the channels have to meaning associated with them. bool mp_chmap_is_unknown(const struct mp_chmap *src) { for (int n = 0; n < src->num; n++) { if (src->speaker[n] != MP_SPEAKER_ID_NA) return false; } return mp_chmap_is_valid(src); } // Note: empty channel maps compare as equal. Invalid ones can equal too. bool mp_chmap_equals(const struct mp_chmap *a, const struct mp_chmap *b) { if (a->num != b->num) return false; for (int n = 0; n < a->num; n++) { if (a->speaker[n] != b->speaker[n]) return false; } return true; } // Whether they use the same speakers (even if in different order). bool mp_chmap_equals_reordered(const struct mp_chmap *a, const struct mp_chmap *b) { struct mp_chmap t1 = *a, t2 = *b; mp_chmap_reorder_norm(&t1); mp_chmap_reorder_norm(&t2); return mp_chmap_equals(&t1, &t2); } bool mp_chmap_is_stereo(const struct mp_chmap *src) { static const struct mp_chmap stereo = MP_CHMAP_INIT_STEREO; return mp_chmap_equals(src, &stereo); } static int comp_uint8(const void *a, const void *b) { return *(const uint8_t *)a - *(const uint8_t *)b; } // Reorder channels to normal order, with monotonically increasing speaker IDs. // We define this order as the same order used with waveex. void mp_chmap_reorder_norm(struct mp_chmap *map) { uint8_t *arr = &map->speaker[0]; qsort(arr, map->num, 1, comp_uint8); } // Remove silent (NA) channels, if any. void mp_chmap_remove_na(struct mp_chmap *map) { struct mp_chmap new = {0}; for (int n = 0; n < map->num; n++) { int sp = map->speaker[n]; if (sp != MP_SPEAKER_ID_NA) new.speaker[new.num++] = map->speaker[n]; } *map = new; } // Add silent (NA) channels to map until map->num >= num. void mp_chmap_fill_na(struct mp_chmap *map, int num) { assert(num <= MP_NUM_CHANNELS); while (map->num < num) map->speaker[map->num++] = MP_SPEAKER_ID_NA; } // Set *dst to a standard layout with the given number of channels. // If the number of channels is invalid, an invalid map is set, and // mp_chmap_is_valid(dst) will return false. void mp_chmap_from_channels(struct mp_chmap *dst, int num_channels) { *dst = (struct mp_chmap) {0}; if (num_channels >= 0 && num_channels < MP_ARRAY_SIZE(default_layouts)) *dst = default_layouts[num_channels]; if (!dst->num) mp_chmap_set_unknown(dst, num_channels); } // Set *dst to an unknown layout for the given numbers of channels. // If the number of channels is invalid, an invalid map is set, and // mp_chmap_is_valid(dst) will return false. // A mp_chmap with all entries set to NA is treated specially in some // contexts (watch out for mp_chmap_is_unknown()). void mp_chmap_set_unknown(struct mp_chmap *dst, int num_channels) { if (num_channels < 0 || num_channels > MP_NUM_CHANNELS) { *dst = (struct mp_chmap) {0}; } else { dst->num = num_channels; for (int n = 0; n < dst->num; n++) dst->speaker[n] = MP_SPEAKER_ID_NA; } } // Return channel index of the given speaker, or -1. static int mp_chmap_find_speaker(const struct mp_chmap *map, int speaker) { for (int n = 0; n < map->num; n++) { if (map->speaker[n] == speaker) return n; } return -1; } static void mp_chmap_remove_speaker(struct mp_chmap *map, int speaker) { int index = mp_chmap_find_speaker(map, speaker); if (index >= 0) { for (int n = index; n < map->num - 1; n++) map->speaker[n] = map->speaker[n + 1]; map->num--; } } // Some decoders output additional, redundant channels, which are usually // useless and will mess up proper audio output channel handling. // map: channel map from which the channels should be removed // requested: if not NULL, and if it contains any of the "useless" channels, // don't remove them (this is for convenience) void mp_chmap_remove_useless_channels(struct mp_chmap *map, const struct mp_chmap *requested) { if (requested && mp_chmap_find_speaker(requested, MP_SPEAKER_ID_DL) >= 0) return; if (map->num > 2) { mp_chmap_remove_speaker(map, MP_SPEAKER_ID_DL); mp_chmap_remove_speaker(map, MP_SPEAKER_ID_DR); } } // Return the ffmpeg/libav channel layout as in . // Speakers not representable by ffmpeg/libav are dropped. // Warning: this ignores the order of the channels, and will return a channel // mask even if the order is different from libavcodec's. // Also, "unknown" channel maps are translated to non-sense channel // maps with the same number of channels. uint64_t mp_chmap_to_lavc_unchecked(const struct mp_chmap *src) { struct mp_chmap t = *src; if (t.num > 64) return 0; // lavc has no concept for unknown layouts yet, so pick something that does // the job of signaling the number of channels, even if it makes no sense // as a proper layout. if (mp_chmap_is_unknown(&t)) return t.num == 64 ? (uint64_t)-1 : (1ULL << t.num) - 1; uint64_t mask = 0; for (int n = 0; n < t.num; n++) { if (t.speaker[n] < 64) // ignore MP_SPEAKER_ID_NA etc. mask |= 1ULL << t.speaker[n]; } return mask; } // Return the ffmpeg/libav channel layout as in . // Returns 0 if the channel order doesn't match lavc's or if it's invalid. uint64_t mp_chmap_to_lavc(const struct mp_chmap *src) { if (!mp_chmap_is_lavc(src)) return 0; return mp_chmap_to_lavc_unchecked(src); } // Set channel map from the ffmpeg/libav channel layout as in // . // If the number of channels exceed MP_NUM_CHANNELS, set dst to empty. void mp_chmap_from_lavc(struct mp_chmap *dst, uint64_t src) { dst->num = 0; for (int n = 0; n < 64; n++) { if (src & (1ULL << n)) { if (dst->num >= MP_NUM_CHANNELS) { dst->num = 0; return; } dst->speaker[dst->num] = n; dst->num++; } } } bool mp_chmap_is_lavc(const struct mp_chmap *src) { if (!mp_chmap_is_valid(src)) return false; if (mp_chmap_is_unknown(src)) return true; // lavc's channel layout is a bit mask, and channels are always ordered // from LSB to MSB speaker bits, so speaker IDs have to increase. assert(src->num > 0); for (int n = 1; n < src->num; n++) { if (src->speaker[n - 1] >= src->speaker[n]) return false; } for (int n = 0; n < src->num; n++) { if (src->speaker[n] >= 64) return false; } return true; } // Warning: for "unknown" channel maps, this returns something that may not // make sense. Invalid channel maps are not changed. void mp_chmap_reorder_to_lavc(struct mp_chmap *map) { if (!mp_chmap_is_valid(map)) return; uint64_t mask = mp_chmap_to_lavc_unchecked(map); mp_chmap_from_lavc(map, mask); } // Get reordering array for from->to reordering. from->to must have the same set // of speakers (i.e. same number and speaker IDs, just different order). Then, // for each speaker n, src[n] will be set such that: // to->speaker[n] = from->speaker[src[n]] // (src[n] gives the source channel for destination channel n) // If *from and *to don't contain the same set of speakers, then the above // invariant is not guaranteed. Instead, src[n] can be set to -1 if the channel // at to->speaker[n] is unmapped. void mp_chmap_get_reorder(int src[MP_NUM_CHANNELS], const struct mp_chmap *from, const struct mp_chmap *to) { for (int n = 0; n < MP_NUM_CHANNELS; n++) src[n] = -1; if (mp_chmap_is_unknown(from) || mp_chmap_is_unknown(to)) { for (int n = 0; n < to->num; n++) src[n] = n < from->num ? n : -1; return; } for (int n = 0; n < to->num; n++) { for (int i = 0; i < from->num; i++) { if (to->speaker[n] == from->speaker[i]) { src[n] = i; break; } } } for (int n = 0; n < to->num; n++) assert(src[n] < 0 || (to->speaker[n] == from->speaker[src[n]])); } // Return the number of channels only in a. int mp_chmap_diffn(const struct mp_chmap *a, const struct mp_chmap *b) { uint64_t a_mask = mp_chmap_to_lavc_unchecked(a); uint64_t b_mask = mp_chmap_to_lavc_unchecked(b); return av_popcount64((a_mask ^ b_mask) & a_mask); } // Returns something like "fl-fr-fc". If there's a standard layout in lavc // order, return that, e.g. "3.0" instead of "fl-fr-fc". // Unassigned but valid speakers get names like "sp28". char *mp_chmap_to_str_buf(char *buf, size_t buf_size, const struct mp_chmap *src) { buf[0] = '\0'; if (mp_chmap_is_unknown(src)) { snprintf(buf, buf_size, "unknown%d", src->num); return buf; } for (int n = 0; n < src->num; n++) { int sp = src->speaker[n]; const char *s = sp < MP_SPEAKER_ID_COUNT ? speaker_names[sp][0] : NULL; char sp_buf[10]; if (!s) { snprintf(sp_buf, sizeof(sp_buf), "sp%d", sp); s = sp_buf; } mp_snprintf_cat(buf, buf_size, "%s%s", n > 0 ? "-" : "", s); } // To standard layout name for (int n = 0; std_layout_names[n][0]; n++) { if (strcmp(buf, std_layout_names[n][1]) == 0) { snprintf(buf, buf_size, "%s", std_layout_names[n][0]); break; } } return buf; } // If src can be parsed as channel map (as produced by mp_chmap_to_str()), // return true and set *dst. Otherwise, return false and don't change *dst. // Note: call mp_chmap_is_valid() to test whether the returned map is valid // the map could be empty, or contain multiply mapped channels bool mp_chmap_from_str(struct mp_chmap *dst, bstr src) { // Single number corresponds to mp_chmap_from_channels() if (src.len > 0) { bstr t = src; bool unknown = bstr_eatstart0(&t, "unknown"); bstr rest; long long count = bstrtoll(t, &rest, 10); if (rest.len == 0) { struct mp_chmap res; if (unknown) { mp_chmap_set_unknown(&res, count); } else { mp_chmap_from_channels(&res, count); } if (mp_chmap_is_valid(&res)) { *dst = res; return true; } } } // From standard layout name for (int n = 0; std_layout_names[n][0]; n++) { if (bstr_equals0(src, std_layout_names[n][0])) { src = bstr0(std_layout_names[n][1]); break; } } // Explicit speaker list (separated by "-") struct mp_chmap res = {0}; while (src.len) { bstr s; bstr_split_tok(src, "-", &s, &src); int speaker = -1; for (int n = 0; n < MP_SPEAKER_ID_COUNT; n++) { const char *name = speaker_names[n][0]; if (name && bstr_equals0(s, name)) { speaker = n; break; } } if (speaker < 0) { if (bstr_eatstart0(&s, "sp")) { long long sp = bstrtoll(s, &s, 0); if (s.len == 0 && sp >= 0 && sp < MP_SPEAKER_ID_COUNT) speaker = sp; } if (speaker < 0) return false; } if (res.num >= MP_NUM_CHANNELS) return false; res.speaker[res.num] = speaker; res.num++; } *dst = res; return true; } // Output a human readable "canonical" channel map string. Converting this from // a string back to a channel map can yield a different map, but the string // looks nicer. E.g. "fc-fl-fr-na" becomes "3.0". char *mp_chmap_to_str_hr_buf(char *buf, size_t buf_size, const struct mp_chmap *src) { struct mp_chmap map = *src; mp_chmap_remove_na(&map); for (int n = 0; std_layout_names[n][0]; n++) { struct mp_chmap s; if (mp_chmap_from_str(&s, bstr0(std_layout_names[n][0])) && mp_chmap_equals_reordered(&s, &map)) { map = s; break; } } return mp_chmap_to_str_buf(buf, buf_size, &map); } void mp_chmap_print_help(struct mp_log *log) { mp_info(log, "Speakers:\n"); for (int n = 0; n < MP_SPEAKER_ID_COUNT; n++) { if (speaker_names[n][0]) mp_info(log, " %-16s (%s)\n", speaker_names[n][0], speaker_names[n][1]); } mp_info(log, "Standard layouts:\n"); for (int n = 0; std_layout_names[n][0]; n++) { mp_info(log, " %-16s (%s)\n", std_layout_names[n][0], std_layout_names[n][1]); } for (int n = 0; n < MP_NUM_CHANNELS; n++) mp_info(log, " unknown%d\n", n + 1); }