// gcc cache2.c ../osdep/shmem.o -o cache2 // Initial draft of my new cache system... // includes some simulation code, using usleep() to emulate limited bandwith // TODO: seeking, data consistency checking #define READ_SPEED 20 #define FILL_SPEED 10 #include #include #include #include "../osdep/shmem.h" typedef struct { // constats: void *buffer; // base pointer of the alllocated buffer memory int buffer_size; // size of the alllocated buffer memory int sector_size; // size of a single sector (2048/2324) // Note: buffer_size should be N*sector_size, where N is integer... int back_size; // we should keep back_size amount of old bytes for backward seek int fill_limit; // we should fill buffer if space>fill_limit // reader's pointers: int read_filepos; // filler's pointers: int min_filepos; // buffer contain only a part of the file, from min-max pos int max_filepos; int offset; // filepos <-> bufferpos offset value (filepos of the buffer's first byte) // commands/locking: int cmd_lock; // 1 if we will seek/reset buffer, 2 if we are ready for cmd int fifo_flag; // 1 if we should use FIFO to notice cache about buffer reads. } cache_vars_t; int min_fill=0; int sleep_flag=0; void cache_stats(cache_vars_t* s){ int newb=s->max_filepos-s->read_filepos; // new bytes in the buffer printf("0x%06X [0x%06X] 0x%06X ",s->min_filepos,s->read_filepos,s->max_filepos); printf("%3d %% (%3d%%)\n",100*newb/s->buffer_size,100*min_fill/s->buffer_size); } int cache_read(cache_vars_t* s,int size){ int total=0; while(size>0){ int pos,newb,len; pos=s->read_filepos - s->offset; if(pos<0) pos+=s->buffer_size; else if(pos>=s->buffer_size) pos-=s->buffer_size; newb=s->max_filepos-s->read_filepos; // new bytes in the buffer if(newbs->buffer_size-pos) newb=s->buffer_size-pos; // handle wrap... if(newb>size) newb=size; // len=write(mem,newb) printf("Buffer read: %d bytes\n",newb); len=newb;usleep(len*READ_SPEED*sleep_flag); // ... s->read_filepos+=len; size-=len; total+=len; } return total; } int cache_fill(cache_vars_t* s){ int read,back,newb,space,len,pos,endpos; read=s->read_filepos; // calc number of back-bytes: back=read - s->min_filepos; if(back<0) back=0; // strange... if(back>s->back_size) back=s->back_size; // calc number of new bytes: newb=s->max_filepos - read; if(newb<0) newb=0; // strange... // calc free buffer space: space=s->buffer_size - (newb+back); // calc bufferpos: pos=s->max_filepos - s->offset; if(pos>=s->buffer_size) pos-=s->buffer_size; // wrap-around if(spacefill_limit){ // printf("Buffer is full (%d bytes free, limit: %d)\n",space,s->fill_limit); return 0; // no fill... } // printf("### read=0x%X back=%d newb=%d space=%d pos=%d\n",read,back,newb,space,pos); // reduce space if needed: if(space>s->buffer_size-pos) space=s->buffer_size-pos; if(space>32768) space=32768; // limit one-time block size s->min_filepos=read-back; // avoid seeking-back to temp area... // .... printf("Buffer fill: %d bytes of %d\n",space,s->buffer_size); len=space; usleep(len*FILL_SPEED*sleep_flag); // .... s->max_filepos+=len; if(pos+len>=s->buffer_size){ // wrap... s->offset+=s->buffer_size; } return len; } cache_vars_t* cache_init(int size,int sector){ int num; cache_vars_t* s=shmem_alloc(sizeof(cache_vars_t)); memset(s,0,sizeof(cache_vars_t)); num=size/sector; s->buffer_size=num*sector; s->sector_size=sector; s->buffer=shmem_alloc(s->buffer_size); s->fill_limit=8*sector; s->back_size=size/2; return s; } int main(){ cache_vars_t* s=cache_init(1024*1024,2048); // while(cache_fill(s)){ } // fill buffer: min_fill=s->buffer_size; sleep_flag=1; // start simulation if(fork()){ while(1){ if(!cache_fill(s)) usleep(10000); // wait 10ms for buffer space //cache_stats(s); } } else { srand(12345); while(1){ int len=10+rand()&8191; cache_stats(s); cache_read(s,len); } } }