/* small program to test the features of vf_bmovl * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include #include #define DEBUG 0 static void blit(int fifo, unsigned char *bitmap, int width, int height, int xpos, int ypos, int alpha, int clear) { char str[100]; int nbytes; sprintf(str, "RGBA32 %d %d %d %d %d %d\n", width, height, xpos, ypos, alpha, clear); if(DEBUG) printf("Sending %s", str); write(fifo, str, strlen(str)); nbytes = write(fifo, bitmap, width*height*4); if(DEBUG) printf("Sent %d bytes of bitmap data...\n", nbytes); } static void set_alpha(int fifo, int width, int height, int xpos, int ypos, int alpha) { char str[100]; sprintf(str, "ALPHA %d %d %d %d %d\n", width, height, xpos, ypos, alpha); if(DEBUG) printf("Sending %s", str); write(fifo, str, strlen(str)); } static void paint(unsigned char* bitmap, int size, int red, int green, int blue, int alpha) { int i; for(i=0; i < size; i+=4) { bitmap[i+0] = red; bitmap[i+1] = green; bitmap[i+2] = blue; bitmap[i+3] = alpha; } } int main(int argc, char **argv) { int fifo=-1; int width=0, height=0; unsigned char *bitmap; SDL_Surface *image; int i; if(argc<3) { printf("Usage: %s \n", argv[0]); printf("width and height are w/h of MPlayer's screen!\n"); exit(10); } width = atoi(argv[3]); height = atoi(argv[4]); fifo = open( argv[1], O_RDWR ); if(!fifo) { fprintf(stderr, "Error opening FIFO %s!\n", argv[1]); exit(10); } image = IMG_Load(argv[2]); if(!image) { fprintf(stderr, "Couldn't load image %s!\n", argv[2]); exit(10); } printf("Loaded image %s: width=%d, height=%d\n", argv[2], image->w, image->h); // Display and move image for(i=0; (i < (width - image->w)) && (i < (height - image->h)); i += 5) blit(fifo, image->pixels, image->w, image->h, i, i, 0, 1); // Create a 75x75 bitmap bitmap = malloc(75 * 75 * 4); // Paint bitmap red, 50% transparent and blit at position 50,50 paint(bitmap, (75*75*4), 255, 0, 0, 128); blit(fifo, bitmap, 75, 75, 50, 50, 0, 0); // Paint bitmap green, 50% transparent and blit at position -50,50 paint(bitmap, (75*75*4), 0, 255, 0, 128); blit(fifo, bitmap, 75, 75, width-50-75, 50, 0, 0); // Paint bitmap blue, 50% transparent and blit at position -50,50 paint(bitmap, (75*75*4), 0, 0, 255, 128); blit(fifo, bitmap, 75, 75, 50, height-50-75, 0, 0); // Blit another image in the middle, completly transparent blit(fifo, image->pixels, image->w, image->h, (width/2)-(image->w/2), (height/2)-(image->h/2), -255, 0); // Fade in image for(i=-255; i <= 0; i++) set_alpha(fifo, image->w, image->h, (width/2)-(image->w/2), (height/2)-(image->h/2), i); // Clean up free(bitmap); SDL_FreeSurface(image); return 0; }