// sub window int mplSubRender = 1; int SubVisible = 0; void mplSubDraw( wsParamDisplay ) { if ( appMPlayer.subWindow.State == wsWindowFocusIn ) SubVisible=0; if ( !appMPlayer.subWindow.Mapped || appMPlayer.subWindow.Visible == wsWindowNotVisible ) return; if ( mplShMem->Playing ) { // wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 ); // wsClearWindow( appMPlayer.subWindow ); vo_expose=1; mplSubRender=0; } if ( mplSubRender ) { // wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB ); if ( appMPlayer.sub.Bitmap.Image ) { // wsConvert( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Image,appMPlayer.sub.Bitmap.ImageSize ); wsPutImage( &appMPlayer.subWindow ); } // XFlush( wsDisplay ); } appMPlayer.subWindow.State=0; } void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY ) { static int mplSubMoved = 0; mplMouseTimer=mplMouseTimerConst; wsVisibleMouse( &appMPlayer.subWindow,wsShowMouseCursor ); switch( Button ) { case wsPRMouseButton: mplShowMenu( RX,RY ); msButton=wsPRMouseButton; break; case wsRRMouseButton: mplHideMenu( RX,RY ); msButton=0; break; // --- case wsPLMouseButton: sx=X; sy=Y; msButton=wsPLMouseButton; mplSubMoved=0; break; case wsMoveMouse: switch ( msButton ) { case wsPLMouseButton: mplSubMoved=1; if ( !appMPlayer.subWindow.isFullScreen ) wsMoveWindow( &appMPlayer.subWindow,RX - sx,RY - sy ); break; case wsPRMouseButton: mplMenuMouseHandle( X,Y,RX,RY ); mplMouseTimer=mplMouseTimerConst; break; } break; case wsRLMouseButton: if ( ( !mplSubMoved )&&( ( SubVisible++%2 ) ) ) wsMoveTopWindow( &appMPlayer.mainWindow ); msButton=0; mplSubMoved=0; break; } }