#include #include #include #include #include #include "../wm/ws.h" #include "../../config.h" #include "../../help_mp.h" #include "../../libvo/x11_common.h" #include "../app.h" #include "../wm/wskeys.h" #include "../wm/widget.h" #include "../interface.h" #include "widgets.h" #include "./mplayer.h" #include "play.h" #include "../skin/skin.h" #include "../skin/font.h" extern float rel_seek_secs; extern int abs_seek_pos; void mplFullScreen( void ) { static int sx,sy; // if ( !guiIntfStruct.Playing ) { wsVisibleWindow( &appMPlayer.subWindow,wsHideWindow ); if ( appMPlayer.subWindow.isFullScreen ) { wsResizeWindow( &appMPlayer.subWindow,sx,sy ); wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y ); wsWindowDecoration( &appMPlayer.subWindow,appMPlayer.subWindow.Decorations ); appMPlayer.subWindow.isFullScreen=0; } else { sx=appMPlayer.subWindow.Width; sy=appMPlayer.subWindow.Height; wsResizeWindow( &appMPlayer.subWindow,wsMaxX,wsMaxY ); wsMoveWindow( &appMPlayer.subWindow,True,0,0 ); wsWindowDecoration( &appMPlayer.subWindow,0 ); appMPlayer.subWindow.isFullScreen=1; } vo_fs=appMPlayer.subWindow.isFullScreen; wsVisibleWindow( &appMPlayer.subWindow,wsShowWindow ); }// else { vo_x11_fullscreen(); appMPlayer.subWindow.isFullScreen=vo_fs; } fullscreen=appMPlayer.subWindow.isFullScreen; if ( guiIntfStruct.Playing ) wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 ); else wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB ); } extern int mplSubRender; void mplStop() { guiIntfStruct.Playing=0; guiIntfStruct.TimeSec=0; guiIntfStruct.Position=0; guiIntfStruct.AudioType=0; // if ( !guiIntfStruct.Playing ) return; if ( !appMPlayer.subWindow.isFullScreen ) { wsResizeWindow( &appMPlayer.subWindow,appMPlayer.sub.width,appMPlayer.sub.height ); wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y ); } guiGetEvent( guiCEvent,guiSetStop ); mplSubRender=1; wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB ); wsClearWindow( appMPlayer.subWindow ); wsPostRedisplay( &appMPlayer.subWindow ); } void mplPlay( void ) { if ( ( !guiIntfStruct.Filename )|| ( guiIntfStruct.Filename[0] == 0 )|| ( guiIntfStruct.Playing == 1 ) ) return; if ( guiIntfStruct.Playing == 2 ) { mplPause(); return; } guiGetEvent( guiCEvent,guiSetPlay ); mplSubRender=0; wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 ); wsClearWindow( appMPlayer.subWindow ); // wsPostRedisplay( &appMPlayer.subWindow ); } void mplPause( void ) { switch( guiIntfStruct.Playing ) { case 1: // playing guiIntfStruct.Playing=2; break; case 2: // paused guiIntfStruct.Playing=1; break; } mplState(); mplSubRender=0; } void mplState( void ) { if ( ( guiIntfStruct.Playing == 0 )||( guiIntfStruct.Playing == 2 ) ) { btnModify( evPlaySwitchToPause,btnReleased ); btnModify( evPauseSwitchToPlay,btnDisabled ); } else { btnModify( evPlaySwitchToPause,btnDisabled ); btnModify( evPauseSwitchToPlay,btnReleased ); } } void mplMPlayerInit( int argc,char* argv[], char *envp[] ) { guiIntfStruct.Balance=50.0f; guiIntfStruct.StreamType=-1; } float mplGetPosition( void ) { // return 0.0 ... 100.0 return guiIntfStruct.Position; } void mplRelSeek( float s ) { // -+s rel_seek_secs=s; abs_seek_pos=0; } void mplAbsSeek( float s ) { // 0.0 ... 100.0 rel_seek_secs=0.01*s; abs_seek_pos=3; } listItems tmpList; void ChangeSkin( char * name ) { int ret; // if ( !strcmp( skinName,name ) ) return; mainVisible=0; appInitStruct( &tmpList ); skinAppMPlayer=&tmpList; fntFreeFont(); ret=skinRead( name ); appInitStruct( &tmpList ); skinAppMPlayer=&appMPlayer; appInitStruct( &appMPlayer ); if ( ret ) name=skinName; if ( skinRead( name ) ) { mainVisible=1; return; } if ( appMPlayer.menuBase.Bitmap.Image ) { if ( mplMenuDrawBuffer ) free( mplMenuDrawBuffer ); if ( ( mplMenuDrawBuffer = (unsigned char *)calloc( 1,appMPlayer.menuBase.Bitmap.ImageSize ) ) == NULL ) { mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_NEMDB ); return; } wsResizeWindow( &appMPlayer.menuWindow,appMPlayer.menuBase.width,appMPlayer.menuBase.height ); wsResizeImage( &appMPlayer.menuWindow,appMPlayer.menuBase.width,appMPlayer.menuBase.height ); } if ( appMPlayer.sub.Bitmap.Image ) wsResizeImage( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Width,appMPlayer.sub.Bitmap.Height ); if ( ( !appMPlayer.subWindow.isFullScreen )&&( !guiIntfStruct.Playing ) ) { wsResizeWindow( &appMPlayer.subWindow,appMPlayer.sub.width,appMPlayer.sub.height ); wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y ); } if ( appMPlayer.sub.Bitmap.Image ) wsConvert( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Image,appMPlayer.sub.Bitmap.ImageSize ); if ( !guiIntfStruct.Playing ) { mplSubRender=1; wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB ); wsClearWindow( appMPlayer.subWindow ); wsPostRedisplay( &appMPlayer.subWindow ); } if ( mplDrawBuffer ) free( mplDrawBuffer ); if ( ( mplDrawBuffer = (unsigned char *)calloc( 1,appMPlayer.main.Bitmap.ImageSize ) ) == NULL ) { mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_NEMDB ); return; } wsVisibleWindow( &appMPlayer.mainWindow,wsHideWindow ); wsResizeWindow( &appMPlayer.mainWindow,appMPlayer.main.width,appMPlayer.main.height ); wsMoveWindow( &appMPlayer.mainWindow,True,appMPlayer.main.x,appMPlayer.main.y ); wsResizeImage( &appMPlayer.mainWindow,appMPlayer.main.width,appMPlayer.main.height ); wsSetShape( &appMPlayer.mainWindow,appMPlayer.main.Mask.Image ); wsWindowDecoration( &appMPlayer.mainWindow,appMPlayer.mainDecoration ); mainVisible=1; mplMainRender=1; wsPostRedisplay( &appMPlayer.mainWindow ); wsVisibleWindow( &appMPlayer.mainWindow,wsShowWindow ); btnModify( evSetVolume,guiIntfStruct.Volume ); btnModify( evSetBalance,guiIntfStruct.Balance ); btnModify( evSetMoviePosition,guiIntfStruct.Position ); btnModify( evFullScreen,!appMPlayer.subWindow.isFullScreen ); } void mplResizeToMovieSize( unsigned int width,unsigned int height ) { if ( !appMPlayer.subWindow.isFullScreen ) { wsResizeWindow( &appMPlayer.subWindow,width,height ); wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y ); } } void mplSetFileName( char * fname ) { if ( !fname ) return; if ( guiIntfStruct.Filename ) free( guiIntfStruct.Filename ); guiIntfStruct.Filename=strdup( fname ); }