#ifndef _MYTGA #define _MYTGA #include "../bitmap.h" typedef struct { char tmp[12]; unsigned short sx; unsigned short sy; unsigned char depth; unsigned char ctmp; } tgaHeadert; extern int tgaRead( char * filename,txSample * bf ); extern void tgaWriteBuffer( char * fname,unsigned char * Buffer,int sx,int sy,int BPP ); extern void tgaWriteTexture( char * filename,txSample * bf ); #endif