LIB = libgui.a include ../config.mak include config.mak include bitmap/bitmap.mak MPLAYERDIR = mplayer/ include gui.mak INCDIR = -I. -I./event -I./wm -I./skin $(GTKINC) $(EXTRA_INC) OPTIMIZE = $(OPTFLAGS) -fomit-frame-pointer \ -fexpensive-optimizations -fschedule-insns2 -Wall ifeq ($(TARGET_ARCH_X86),yes) OPTIMIZE += -malign-double endif CFLAGS = $(OPTIMIZE) $(INCDIR) $(DEBUG) .SUFFIXES: .c .o .c.o: $(CC) -c $(CFLAGS) -o $@ $< ### TARGETS ### $(LIB): .depend $(OBJS) $(MAKE) -C mplayer rm -f $(LIB) ar rc $(LIB) $(OBJS) $(MPLAYEROBJS) all: $(LIB) clean: $(MAKE) -C mplayer clean rm -rf $(OBJS) *.o *~ *.bak main $(PRG) $(LIB) .depend #dep: depend # #depend: # makedepend -- $(CFLAGS) -- $(SRCS) &>/dev/null # distclean: clean dep: depend depend: .depend .depend: Makefile config.mak gui.mak bitmap/bitmap.mak $(MAKE) -C mplayer depend $(CC) -MM $(CFLAGS) $(SRCS) 1>.depend # # include dependency files if they exist # ifneq ($(wildcard .depend),) include .depend endif