CONSOLE ======= The console is a REPL for mpv input commands. It is displayed on the video window. It also shows log messages. It can be disabled entirely using the ``--load-osd-console=no`` option. Keybindings ----------- \` Show the console. ESC Hide the console. ENTER Run the typed command. Shift+ENTER Type a literal newline character. Ctrl+LEFT and Ctrl+RIGHT Move cursor to previous/next word. UP and DOWN Navigate command history. PGUP Go to the first command in the history. PGDN Stop navigating command history. INSERT Toggle insert mode. Shift+INSERT Paste text (uses the primary selection on X11.) TAB Complete the command or property name at the cursor. Ctrl+C Clear current line. Ctrl+K. Delete text from the cursor to the end of the line. Ctrl+L Clear all log messages from the console. Ctrl+U Delete text from the cursor to the beginning of the line. Ctrl+V Paste text (uses the clipboard on X11.) Ctrl+W Delete text from the cursor to the beginning of the current word. Commands -------- ``script-message-to console type `` Show the console and pre-fill it with the provided text. Known issues ------------ - Pasting text is slow on Windows - Non-ASCII keyboard input has restrictions - The cursor keys move between Unicode code-points, not grapheme clusters Configuration ------------- This script can be customized through a config file ``script-opts/console.conf`` placed in mpv's user directory and through the ``--script-opts`` command-line option. The configuration syntax is described in `ON SCREEN CONTROLLER`_. Key bindings can be changed in a standard way, see for example stats.lua documentation. Configurable Options ~~~~~~~~~~~~~~~~~~~~ ``scale`` Default: 1 All drawing is scaled by this value, including the text borders and the cursor. Change it if you have a high-DPI display. ``font`` Default: unset (picks a hardcoded font depending on detected platform) Set the font used for the REPL and the console. This probably doesn't have to be a monospaced font. ``font_size`` Default: 16 Set the font size used for the REPL and the console. This will be multiplied by "scale."