From 88099c8617717fab763ca3f5a641831395e8db58 Mon Sep 17 00:00:00 2001 From: Stefano Pigozzi Date: Fri, 22 Nov 2013 20:58:48 +0100 Subject: build: add a gdi check for windows Incidentally this seems wrong in the configure as well because only gl-win32 depends on it instead of also making direct3d depend on this (as I did here). --- wscript_build.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'wscript_build.py') diff --git a/wscript_build.py b/wscript_build.py index c20d235522..58a2e29039 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -359,8 +359,7 @@ def build(ctx): ( "video/out/vo_wayland.c", "wayland" ), ( "video/out/vo_x11.c" , "x11" ), ( "video/out/vo_xv.c", "xv" ), - ( "video/out/w32_common.c", "os-win32" ), - ( "video/out/w32_common.c", "os-cygwin" ), + ( "video/out/w32_common.c", "gdi" ), ( "video/out/wayland_common.c", "wayland" ), ( "video/out/x11_common.c", "x11" ), -- cgit v1.2.3