From 6154c1d06d38bd236a0adb57556f7d871b75469b Mon Sep 17 00:00:00 2001 From: wm4 Date: Sat, 19 Dec 2015 12:59:07 +0100 Subject: vo_opengl: split backend code from common.c to context.c Now common.c only contains the code for the function loader, while context.c contains the backend loader/dispatcher. Not calling it "backend.c", because the central struct is called MPGLContext. --- wscript_build.py | 1 + 1 file changed, 1 insertion(+) (limited to 'wscript_build.py') diff --git a/wscript_build.py b/wscript_build.py index e72da41056..dd7a25704c 100644 --- a/wscript_build.py +++ b/wscript_build.py @@ -313,6 +313,7 @@ def build(ctx): ( "video/out/filter_kernels.c" ), ( "video/out/opengl/cocoa.c", "gl-cocoa" ), ( "video/out/opengl/common.c", "gl" ), + ( "video/out/opengl/context.c", "gl" ), ( "video/out/opengl/egl_helpers.c", "egl-helpers" ), ( "video/out/opengl/rpi.c", "rpi" ), ( "video/out/opengl/hwdec.c", "gl" ), -- cgit v1.2.3