From cb25bb5776b30e34ff7aa32c5e0a4f8862774e74 Mon Sep 17 00:00:00 2001 From: wm4 Date: Wed, 26 Apr 2017 17:09:16 +0200 Subject: build: remove checks for libGL We don't need to link against libGL directly, nor do we need OpenGL headers. The only thing we need is the windowing interop stuff, such as libEGL. --- wscript | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'wscript') diff --git a/wscript b/wscript index 7270bf4644..a24d4852f2 100644 --- a/wscript +++ b/wscript @@ -610,16 +610,13 @@ video_output_features = [ 'desc': 'OpenGL X11 EGL Backend', 'deps': [ 'x11' ], 'groups': [ 'gl' ], - 'func': check_pkg_config('egl', 'gl'), + 'func': check_pkg_config('egl'), } , { 'name': '--egl-drm', 'desc': 'OpenGL DRM EGL Backend', 'deps': [ 'drm', 'gbm' ], 'groups': [ 'gl' ], - 'func': compose_checks( - check_pkg_config('egl'), - check_pkg_config_cflags('gl') - ) + 'func': check_pkg_config('egl'), } , { 'name': '--gl-wayland', 'desc': 'OpenGL Wayland Backend', @@ -743,7 +740,6 @@ video_output_features = [ 'deps': ['libdl'], 'func': compose_checks( check_cc(lib="EGL"), - check_cc(lib="GLESv2"), check_statement('EGL/fbdev_window.h', 'struct fbdev_window test'), check_statement('linux/fb.h', 'struct fb_var_screeninfo test'), ), -- cgit v1.2.3