From fba4e8aa40824a7c503546fad78e63d2901ce004 Mon Sep 17 00:00:00 2001 From: wm4 Date: Thu, 10 Aug 2017 21:36:57 +0200 Subject: vo_opengl: remove some indirect GL header inclusions from core renderer --- video/out/opengl/hwdec.h | 2 +- video/out/opengl/lcms.h | 1 + video/out/opengl/user_shaders.h | 1 - video/out/opengl/video.c | 3 --- video/out/opengl/video.h | 3 ++- video/out/opengl/video_shaders.h | 1 - 6 files changed, 4 insertions(+), 7 deletions(-) (limited to 'video') diff --git a/video/out/opengl/hwdec.h b/video/out/opengl/hwdec.h index f978b70018..20bbaae9eb 100644 --- a/video/out/opengl/hwdec.h +++ b/video/out/opengl/hwdec.h @@ -1,7 +1,7 @@ #ifndef MPGL_HWDEC_H_ #define MPGL_HWDEC_H_ -#include "common.h" +#include "video/mp_image.h" #include "ra.h" #include "video/hwdec.h" diff --git a/video/out/opengl/lcms.h b/video/out/opengl/lcms.h index 20faa8dd5e..35bbd61fe0 100644 --- a/video/out/opengl/lcms.h +++ b/video/out/opengl/lcms.h @@ -4,6 +4,7 @@ #include #include #include "misc/bstr.h" +#include "video/csputils.h" #include extern const struct m_sub_options mp_icc_conf; diff --git a/video/out/opengl/user_shaders.h b/video/out/opengl/user_shaders.h index 065606165c..94a070c8e2 100644 --- a/video/out/opengl/user_shaders.h +++ b/video/out/opengl/user_shaders.h @@ -18,7 +18,6 @@ #ifndef MP_GL_USER_SHADERS_H #define MP_GL_USER_SHADERS_H -#include "common.h" #include "utils.h" #include "ra.h" diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c index d118fe928d..8b1e29b936 100644 --- a/video/out/opengl/video.c +++ b/video/out/opengl/video.c @@ -31,13 +31,10 @@ #include "options/m_config.h" #include "common/global.h" #include "options/options.h" -#include "common.h" -#include "formats.h" #include "utils.h" #include "hwdec.h" #include "osd.h" #include "ra.h" -#include "ra_gl.h" #include "stream/stream.h" #include "video_shaders.h" #include "user_shaders.h" diff --git a/video/out/opengl/video.h b/video/out/opengl/video.h index a71f5d6b3d..84ddc0d47c 100644 --- a/video/out/opengl/video.h +++ b/video/out/opengl/video.h @@ -22,10 +22,10 @@ #include "options/m_option.h" #include "sub/osd.h" -#include "common.h" #include "utils.h" #include "lcms.h" #include "shader_cache.h" +#include "video/csputils.h" #include "video/out/filter_kernels.h" // Assume we have this many texture units for sourcing additional passes. @@ -163,6 +163,7 @@ void gl_video_resize(struct gl_video *p, struct mp_rect *src, struct mp_rect *dst, struct mp_osd_res *osd); void gl_video_set_fb_depth(struct gl_video *p, int fb_depth); +struct voctrl_performance_data; void gl_video_perfdata(struct gl_video *p, struct voctrl_performance_data *out); struct mp_csp_equalizer; struct mp_csp_equalizer *gl_video_eq_ptr(struct gl_video *p); diff --git a/video/out/opengl/video_shaders.h b/video/out/opengl/video_shaders.h index af59d9b678..f6edff6d2b 100644 --- a/video/out/opengl/video_shaders.h +++ b/video/out/opengl/video_shaders.h @@ -20,7 +20,6 @@ #include -#include "common.h" #include "utils.h" #include "video.h" -- cgit v1.2.3