From eb66038d4ff9dd2faadd317d8eb777ebbaa9687f Mon Sep 17 00:00:00 2001 From: Niklas Haas Date: Wed, 21 Oct 2015 11:09:01 +0200 Subject: vo_opengl: make the default debanding settings less excessive It's great that the new algorithm supports multiple placebo iterations and all, but it's really not necessary and hurts performance in the general case for the sake of the 0.1% that actually pause the screen and look for minute differences. Signed-off-by: wm4 --- video/out/opengl/video_shaders.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'video') diff --git a/video/out/opengl/video_shaders.c b/video/out/opengl/video_shaders.c index 71aee96fcb..917d1939c5 100644 --- a/video/out/opengl/video_shaders.c +++ b/video/out/opengl/video_shaders.c @@ -326,9 +326,9 @@ struct deband_opts { }; const struct deband_opts deband_opts_def = { - .iterations = 4, + .iterations = 1, .threshold = 64.0, - .range = 8.0, + .range = 16.0, .grain = 48.0, }; -- cgit v1.2.3