From 9cb764607189b1a234e031e16509e679d6469642 Mon Sep 17 00:00:00 2001 From: Bin Jin Date: Wed, 2 Dec 2015 06:35:18 +0000 Subject: vo_opengl: add credits to NNEDI3 shader Add credits to several existing implementation of NNEDI3 shader. --- video/out/opengl/nnedi3.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'video') diff --git a/video/out/opengl/nnedi3.c b/video/out/opengl/nnedi3.c index fcb9aa3e01..681aad5813 100644 --- a/video/out/opengl/nnedi3.c +++ b/video/out/opengl/nnedi3.c @@ -30,6 +30,22 @@ #include "video.h" +/* + * NNEDI3, an intra-field deinterlacer + * + * The original filter was authored by Kevin Stone (aka. tritical) and is + * licensed under GPL2 terms: + * http://bengal.missouri.edu/~kes25c/ + * + * A LGPLv3 licensed OpenCL kernel was created by SEt: + * http://forum.doom9.org/showthread.php?t=169766 + * + * A HLSL port further modified by madshi, Shiandow and Zach Saw could be + * found at (also LGPLv3 licensed): + * https://github.com/zachsaw/MPDN_Extensions + * + */ + #define GLSL(x) gl_sc_add(sc, #x "\n"); #define GLSLF(...) gl_sc_addf(sc, __VA_ARGS__) #define GLSLH(x) gl_sc_hadd(sc, #x "\n"); -- cgit v1.2.3