From 755ce9dac5b42e1ccf8078d245d74643054a1197 Mon Sep 17 00:00:00 2001 From: wm4 Date: Thu, 6 Apr 2017 08:35:47 +0200 Subject: build: replace android-gl check with a standard GLES3 check There's no reason to make it Android specific, as it uses standard include paths. --- video/out/opengl/common.h | 2 +- video/out/opengl/header_fixes.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'video') diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h index e9bda4918b..b3108d0676 100644 --- a/video/out/opengl/common.h +++ b/video/out/opengl/common.h @@ -39,7 +39,7 @@ #elif HAVE_IOS_GL #include #include -#elif HAVE_ANDROID_GL +#elif HAVE_STANDARD_GLES3 #include #else #include diff --git a/video/out/opengl/header_fixes.h b/video/out/opengl/header_fixes.h index d26d77b64d..ec00087b89 100644 --- a/video/out/opengl/header_fixes.h +++ b/video/out/opengl/header_fixes.h @@ -67,7 +67,7 @@ #define GL_BACK_LEFT 0x0402 #endif -#if HAVE_ANDROID_GL +#if HAVE_STANDARD_GLES3 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -- cgit v1.2.3