From 4569f39da5a82f83b331dec9253a4dc5b2aec426 Mon Sep 17 00:00:00 2001 From: James Ross-Gowan Date: Sun, 19 Nov 2017 21:49:27 +1100 Subject: vo_gpu: d3d11: don't use runtime version for UAV slot count FL 11_1 is only supported with the Direct3D 11.1 runtime anyway, so there is no need to check both the runtime version and the feature level. --- video/out/d3d11/ra_d3d11.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'video/out') diff --git a/video/out/d3d11/ra_d3d11.c b/video/out/d3d11/ra_d3d11.c index 30cd75d199..a260b3b3d0 100644 --- a/video/out/d3d11/ra_d3d11.c +++ b/video/out/d3d11/ra_d3d11.c @@ -2290,7 +2290,7 @@ struct ra *ra_d3d11_create(ID3D11Device *dev, struct mp_log *log, ra->max_shmem = 32 * 1024; } - if (p->fl >= D3D_FEATURE_LEVEL_11_1 && minor >= 1) { + if (p->fl >= D3D_FEATURE_LEVEL_11_1) { p->max_uavs = D3D11_1_UAV_SLOT_COUNT; } else { p->max_uavs = D3D11_PS_CS_UAV_REGISTER_COUNT; -- cgit v1.2.3