From 30a61064773e4fcb4c20a90787af95bc7d0e6d12 Mon Sep 17 00:00:00 2001 From: wm4 Date: Sun, 1 Nov 2015 20:43:46 +0100 Subject: vo_opengl: win32: try to enable DwmFlush by default Enable it by default, but not unconditionally. Add an "auto" mode, which disable DwmFlush if the compositor is (probably) inactive. Let's see how this goes. Since I accidentally enabled DwmFlush always by default (more or less) in a previous commit touching this code, this is probably mostly just cargo-culting, and it's uncertain whether it does anything. Note that I still got bad vsync behavior when fullscreening mpv, and making another window visible on the same screen. This happens even if forcing DWM. --- video/out/opengl/w32.c | 53 ++++++++++++++++++++++++++++++++++++++++++-------- video/out/vo_opengl.c | 2 +- 2 files changed, 46 insertions(+), 9 deletions(-) (limited to 'video/out') diff --git a/video/out/opengl/w32.c b/video/out/opengl/w32.c index dca76b3406..8365a3933c 100644 --- a/video/out/opengl/w32.c +++ b/video/out/opengl/w32.c @@ -22,6 +22,7 @@ #include #include +#include #include "video/out/w32_common.h" #include "common.h" @@ -36,7 +37,11 @@ struct w32_context { int flags; HINSTANCE dwmapi_dll; - HRESULT (WINAPI *dwmflush)(void); + HRESULT (WINAPI *pDwmFlush)(void); + HRESULT (WINAPI *pDwmIsCompositionEnabled)(BOOL *pfEnabled); + HRESULT (WINAPI *pDwmEnableMMCSS)(BOOL fEnableMMCSS); + HRESULT (WINAPI *pDwmGetCompositionTimingInfo) + (HWND hwnd, DWM_TIMING_INFO *pTimingInfo); }; static void w32_uninit(MPGLContext *ctx); @@ -223,8 +228,15 @@ static void create_ctx(void *ptr) create_context_w32_old(ctx); w32_ctx->dwmapi_dll = LoadLibrary(L"Dwmapi.dll"); - if (w32_ctx->dwmapi_dll) - w32_ctx->dwmflush = (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmFlush"); + if (w32_ctx->dwmapi_dll) { + w32_ctx->pDwmFlush = (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmFlush"); + w32_ctx->pDwmIsCompositionEnabled = + (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmIsCompositionEnabled"); + w32_ctx->pDwmGetCompositionTimingInfo = + (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmGetCompositionTimingInfo"); + w32_ctx->pDwmEnableMMCSS = + (void *)GetProcAddress(w32_ctx->dwmapi_dll, "DwmEnableMMCSS"); + } wglMakeCurrent(w32_ctx->hdc, NULL); } @@ -289,6 +301,28 @@ static void w32_uninit(MPGLContext *ctx) vo_w32_uninit(ctx->vo); } +static bool compositor_active(MPGLContext *ctx) +{ + struct w32_context *w32_ctx = ctx->priv; + + if (!w32_ctx->pDwmIsCompositionEnabled || !w32_ctx->pDwmGetCompositionTimingInfo) + return false; + + // For Windows 7. + BOOL enabled = 0; + if (FAILED(w32_ctx->pDwmIsCompositionEnabled(&enabled)) || !enabled) + return false; + + // This works at least on Windows 8.1: it returns an error in fullscreen, + // which is also when we get consistent timings without DwmFlush. Might + // be cargo-cult. + DWM_TIMING_INFO info = { .cbSize = sizeof(DWM_TIMING_INFO) }; + if (FAILED(w32_ctx->pDwmGetCompositionTimingInfo(0, &info))) + return false; + + return true; +} + static void w32_swap_buffers(MPGLContext *ctx) { struct w32_context *w32_ctx = ctx->priv; @@ -297,11 +331,14 @@ static void w32_swap_buffers(MPGLContext *ctx) // default if we don't DwmFLush int new_swapinterval = w32_ctx->opt_swapinterval; - if (w32_ctx->dwmflush && w32_ctx->dwmflush() == S_OK && - ((ctx->dwm_flush_opt == 1 && !ctx->vo->opts->fullscreen) || - ctx->dwm_flush_opt == 2)) - { - new_swapinterval = 0; + if (ctx->dwm_flush_opt >= 0) { + if ((ctx->dwm_flush_opt == 1 && !ctx->vo->opts->fullscreen) || + (ctx->dwm_flush_opt == 2) || + (ctx->dwm_flush_opt == 0 && compositor_active(ctx))) + { + if (w32_ctx->pDwmFlush && w32_ctx->pDwmFlush() == S_OK) + new_swapinterval = 0; + } } if (new_swapinterval != w32_ctx->current_swapinterval && diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c index f5a3cdcf73..66ab7f11a7 100644 --- a/video/out/vo_opengl.c +++ b/video/out/vo_opengl.c @@ -460,7 +460,7 @@ static const struct m_option options[] = { OPT_FLAG("waitvsync", waitvsync, 0), OPT_INT("swapinterval", swap_interval, 0, OPTDEF_INT(1)), OPT_CHOICE("dwmflush", dwm_flush, 0, - ({"no", 0}, {"windowed", 1}, {"yes", 2})), + ({"no", -1}, {"auto", 0}, {"windowed", 1}, {"yes", 2})), OPT_FLAG("debug", use_gl_debug, 0), OPT_STRING_VALIDATE("backend", backend, 0, mpgl_validate_backend_opt), OPT_FLAG("sw", allow_sw, 0), -- cgit v1.2.3