From 286d421666fd812dc4d01e580204cf63b49fec45 Mon Sep 17 00:00:00 2001 From: Niklas Haas Date: Sat, 7 Oct 2017 21:36:16 +0200 Subject: vo_gpu: vulkan: allow disabling async tf/comp Async compute in particular seems to cause problems on some drivers, and even when supprted the benefits are not that massive from the tests I have seen, so it's probably safe to keep off by default. Async transfer on the other hand seems to work better and offers a more substantial improvement, so it's kept on. --- video/out/vulkan/context.c | 9 ++++++++- video/out/vulkan/utils.c | 14 +++++++++++--- video/out/vulkan/utils.h | 2 ++ 3 files changed, 21 insertions(+), 4 deletions(-) (limited to 'video/out') diff --git a/video/out/vulkan/context.c b/video/out/vulkan/context.c index 56bf496bb2..21ad5c30c7 100644 --- a/video/out/vulkan/context.c +++ b/video/out/vulkan/context.c @@ -104,9 +104,16 @@ const struct m_sub_options vulkan_conf = { {"immediate", SWAP_IMMEDIATE})), OPT_INTRANGE("vulkan-queue-count", dev_opts.queue_count, 0, 1, 8, OPTDEF_INT(1)), + OPT_FLAG("vulkan-async-transfer", dev_opts.async_transfer, 0), + OPT_FLAG("vulkan-async-compute", dev_opts.async_compute, 0), {0} }, - .size = sizeof(struct vulkan_opts) + .size = sizeof(struct vulkan_opts), + .defaults = &(struct vulkan_opts) { + .dev_opts = { + .async_transfer = 1, + }, + }, }; struct priv { diff --git a/video/out/vulkan/utils.c b/video/out/vulkan/utils.c index 3dfb825032..5b9be3216f 100644 --- a/video/out/vulkan/utils.c +++ b/video/out/vulkan/utils.c @@ -455,9 +455,12 @@ bool mpvk_device_init(struct mpvk_ctx *vk, struct mpvk_device_opts opts) (unsigned)qfs[i].queueFlags, (int)qfs[i].queueCount); } - int idx_gfx = find_qf(qfs, qfnum, VK_QUEUE_GRAPHICS_BIT), - idx_comp = find_qf(qfs, qfnum, VK_QUEUE_COMPUTE_BIT), - idx_tf = find_qf(qfs, qfnum, VK_QUEUE_TRANSFER_BIT); + int idx_gfx = -1, idx_comp = -1, idx_tf = -1; + idx_gfx = find_qf(qfs, qfnum, VK_QUEUE_GRAPHICS_BIT); + if (opts.async_compute) + idx_comp = find_qf(qfs, qfnum, VK_QUEUE_COMPUTE_BIT); + if (opts.async_transfer) + idx_tf = find_qf(qfs, qfnum, VK_QUEUE_TRANSFER_BIT); // Vulkan requires at least one GRAPHICS queue, so if this fails something // is horribly wrong. @@ -477,6 +480,11 @@ bool mpvk_device_init(struct mpvk_ctx *vk, struct mpvk_device_opts opts) if (idx_comp >= 0 && idx_comp != idx_gfx) MP_VERBOSE(vk, "Using async compute (QF %d)\n", idx_comp); + // Fall back to supporting compute shaders via the graphics pool for + // devices which support compute shaders but not async compute. + if (idx_comp < 0 && qfs[idx_gfx].queueFlags & VK_QUEUE_COMPUTE_BIT) + idx_comp = idx_gfx; + // Now that we know which QFs we want, we can create the logical device VkDeviceQueueCreateInfo *qinfos = NULL; int num_qinfos = 0; diff --git a/video/out/vulkan/utils.h b/video/out/vulkan/utils.h index de3a757be3..2962313257 100644 --- a/video/out/vulkan/utils.h +++ b/video/out/vulkan/utils.h @@ -55,6 +55,8 @@ bool mpvk_pick_surface_format(struct mpvk_ctx *vk); struct mpvk_device_opts { int queue_count; // number of queues to use + int async_transfer; // enable async transfer + int async_compute; // enable async compute }; // Create a logical device and initialize the vk_cmdpools -- cgit v1.2.3