From 327cb2a06c32f2c05fc266272936080d06103a63 Mon Sep 17 00:00:00 2001 From: wm4 Date: Mon, 5 Sep 2016 21:05:31 +0200 Subject: vo_direct3d: deprecate direct3d_shaders alias And remove the difference between the aliases. This is needed to make the sub-option changes less painful. --- video/out/vo_direct3d.c | 21 --------------------- 1 file changed, 21 deletions(-) (limited to 'video/out/vo_direct3d.c') diff --git a/video/out/vo_direct3d.c b/video/out/vo_direct3d.c index 6279c0be75..7307c45fa4 100644 --- a/video/out/vo_direct3d.c +++ b/video/out/vo_direct3d.c @@ -1732,12 +1732,6 @@ static const struct m_option opts[] = { {0} }; -static const d3d_priv defaults_noshaders = { - .video_eq = { MP_CSP_EQ_CAPS_COLORMATRIX }, - .opt_disable_shaders = 1, - .opt_disable_textures = 1, -}; - static const d3d_priv defaults = { .video_eq = { MP_CSP_EQ_CAPS_COLORMATRIX }, }; @@ -1753,21 +1747,6 @@ const struct vo_driver video_out_direct3d = { .flip_page = flip_page, .uninit = uninit, .priv_size = sizeof(d3d_priv), - .priv_defaults = &defaults_noshaders, - .options = opts, -}; - -const struct vo_driver video_out_direct3d_shaders = { - .description = "Direct3D 9 Renderer (using shaders for YUV conversion)", - .name = "direct3d_shaders", - .preinit = preinit, - .query_format = query_format, - .reconfig = reconfig, - .control = control, - .draw_image = draw_image, - .flip_page = flip_page, - .uninit = uninit, - .priv_size = sizeof(d3d_priv), .priv_defaults = &defaults, .options = opts, }; -- cgit v1.2.3