From 89391e7c949216d7edec461e9bb2cb6c787475c6 Mon Sep 17 00:00:00 2001 From: wm4 Date: Sun, 27 Jul 2014 21:33:11 +0200 Subject: vo: different hack for VOs which need to mangle mouse input Follow up on commit 760548da. Mouse handling is a bit confusing, because there are at least 3 coordinate systems associated with it, and it should be cleaned up. But that is hard, so just apply a hack which gets the currently-annoying issue (VO backends needing access to the VO) out of the way. --- video/out/vo.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'video/out/vo.h') diff --git a/video/out/vo.h b/video/out/vo.h index 2dade4c9d1..cc1fd6c23a 100644 --- a/video/out/vo.h +++ b/video/out/vo.h @@ -71,7 +71,6 @@ enum mp_voctrl { VOCTRL_SET_DEINTERLACE, VOCTRL_GET_DEINTERLACE, - VOCTRL_WINDOW_TO_OSD_COORDS, // float[2] (x/y) VOCTRL_GET_WINDOW_SIZE, // int[2] (w/h) VOCTRL_SET_WINDOW_SIZE, // int[2] (w/h) @@ -134,8 +133,6 @@ struct voctrl_screenshot_args { // VO does handle mp_image_params.rotate in 90 degree steps #define VO_CAP_ROTATE90 1 -// Requires VOCTRL_WINDOW_TO_OSD_COORDS to map mouse coords. to OSD coords. -#define VO_CAP_EVIL_OSD 2 #define VO_MAX_QUEUE 5 -- cgit v1.2.3