From 1fe64c61be426513aff24ea69dfa970939caa8b1 Mon Sep 17 00:00:00 2001 From: wm4 Date: Wed, 25 Nov 2015 22:10:55 +0100 Subject: vo_opengl: disable interpolation without display-sync Without display-sync mode, our guesses wrt. vsync phase etc. are much worse, and I see no reason to keep the complicated "vsync_timed" code. --- video/out/vo.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'video/out/vo.h') diff --git a/video/out/vo.h b/video/out/vo.h index 0f934ebdc4..05c50bb3dd 100644 --- a/video/out/vo.h +++ b/video/out/vo.h @@ -344,8 +344,7 @@ void vo_query_formats(struct vo *vo, uint8_t *list); void vo_event(struct vo *vo, int event); int vo_query_and_reset_events(struct vo *vo, int events); struct mp_image *vo_get_current_frame(struct vo *vo); -void vo_set_queue_params(struct vo *vo, int64_t offset_us, bool vsync_timed, - int num_req_frames); +void vo_set_queue_params(struct vo *vo, int64_t offset_us, int num_req_frames); int vo_get_num_req_frames(struct vo *vo); int64_t vo_get_vsync_interval(struct vo *vo); double vo_get_estimated_vsync_interval(struct vo *vo); -- cgit v1.2.3