From f24ba544cd03261f25dab8ab564d832c28233079 Mon Sep 17 00:00:00 2001 From: wm4 Date: Sat, 12 Dec 2015 14:47:30 +0100 Subject: vo_opengl: enable brightness/contrast controls for RGB Why not. Also, instead of disabling hue/saturation for RGB, just don't apply them. (They don't make sense for conversion matrixes other than YUV, but I can't be bothered to keep the fine-grained disabling of UI controls either.) --- video/out/opengl/video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'video/out/opengl/video.c') diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c index ff4c7a25aa..d2fb4ac38c 100644 --- a/video/out/opengl/video.c +++ b/video/out/opengl/video.c @@ -753,7 +753,7 @@ static void init_video(struct gl_video *p) mp_image_params_guess_csp(&p->image_params); int eq_caps = MP_CSP_EQ_CAPS_GAMMA; - if (p->is_yuv && p->image_params.colorspace != MP_CSP_BT_2020_C) + if (p->image_params.colorspace != MP_CSP_BT_2020_C) eq_caps |= MP_CSP_EQ_CAPS_COLORMATRIX; if (p->image_desc.flags & MP_IMGFLAG_XYZ) eq_caps |= MP_CSP_EQ_CAPS_BRIGHTNESS; -- cgit v1.2.3