From 4e93046ddf84f23fb75e497b99f2a8f19b4ee095 Mon Sep 17 00:00:00 2001 From: Aman Gupta Date: Mon, 10 Jul 2017 19:05:26 -0700 Subject: vo_opengl: fix type of glsl variable frame --- video/out/opengl/video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'video/out/opengl/video.c') diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c index 1bd9351b9c..4be9f3e1cb 100644 --- a/video/out/opengl/video.c +++ b/video/out/opengl/video.c @@ -1384,7 +1384,7 @@ static void load_shader(struct gl_video *p, struct bstr body) { gl_sc_hadd_bstr(p->sc, body); gl_sc_uniform_f(p->sc, "random", (double)av_lfg_get(&p->lfg) / UINT32_MAX); - gl_sc_uniform_f(p->sc, "frame", p->frames_uploaded); + gl_sc_uniform_i(p->sc, "frame", p->frames_uploaded); gl_sc_uniform_vec2(p->sc, "input_size", (GLfloat[]){(p->src_rect.x1 - p->src_rect.x0) * p->texture_offset.m[0][0], -- cgit v1.2.3