From 8494fdadaeb25b3c1a42c71559be5bd74d1d4638 Mon Sep 17 00:00:00 2001 From: wm4 Date: Sat, 29 Jul 2017 20:14:48 +0200 Subject: vo_opengl: manage dither texture via ra Also add some more helpers. Fix the broken math.h include statement. utils.c uses ra_gl.h internals, which it shouldn't, and which will be removed again as soon as this code gets converted to ra fully. --- video/out/opengl/ra.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'video/out/opengl/ra.c') diff --git a/video/out/opengl/ra.c b/video/out/opengl/ra.c index df27f723c2..57734afd81 100644 --- a/video/out/opengl/ra.c +++ b/video/out/opengl/ra.c @@ -4,6 +4,18 @@ #include "ra.h" +struct ra_tex *ra_tex_create(struct ra *ra, const struct ra_tex_params *params) +{ + return ra->fns->tex_create(ra, params); +} + +void ra_tex_free(struct ra *ra, struct ra_tex **tex) +{ + if (*tex) + ra->fns->tex_destroy(ra, *tex); + *tex = NULL; +} + // Return whether this is a tightly packed format with no external padding and // with the same bit size/depth in all components. static bool ra_format_is_regular(const struct ra_format *fmt) -- cgit v1.2.3