From afd685490dfccd4eb5980a93e4e8f053d45b2b3f Mon Sep 17 00:00:00 2001 From: wm4 Date: Tue, 5 Apr 2016 20:57:02 +0200 Subject: vo_opengl: fix nnedi + rectangle textures Shader compilation error due to incompatible samplers. --- video/out/opengl/nnedi3.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'video/out/opengl/nnedi3.h') diff --git a/video/out/opengl/nnedi3.h b/video/out/opengl/nnedi3.h index b75094a7e4..c3895a0773 100644 --- a/video/out/opengl/nnedi3.h +++ b/video/out/opengl/nnedi3.h @@ -40,6 +40,6 @@ const float* get_nnedi3_weights(const struct nnedi3_opts *conf, int *size); void pass_nnedi3(GL *gl, struct gl_shader_cache *sc, int planes, int tex_num, int step, float tex_mul, const struct nnedi3_opts *conf, - struct gl_transform *transform); + struct gl_transform *transform, GLenum tex_target); #endif -- cgit v1.2.3