From 4e5f1ec00ec917d0e72941683efcdc7cc757d339 Mon Sep 17 00:00:00 2001 From: wm4 Date: Thu, 19 May 2016 12:02:08 +0200 Subject: vo_opengl: d3d11egl: enable "required" GLSL extensions ANGLE doesn't handle this very strictly. But if they change this in the future, it shouldn't brick us. Not quite happy with this glsl_extensions fields, but it is quite unintrusive after all. --- video/out/opengl/hwdec_d3d11egl.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'video/out/opengl/hwdec_d3d11egl.c') diff --git a/video/out/opengl/hwdec_d3d11egl.c b/video/out/opengl/hwdec_d3d11egl.c index 6d34e6905a..c257145470 100644 --- a/video/out/opengl/hwdec_d3d11egl.c +++ b/video/out/opengl/hwdec_d3d11egl.c @@ -201,6 +201,11 @@ static int create(struct gl_hwdec *hw) MP_ERR(hw, "Failed to load some EGLStream functions.\n"); goto fail; } + + static const char *es2_exts[] = {"GL_NV_EGL_stream_consumer_external", 0}; + static const char *es3_exts[] = {"GL_NV_EGL_stream_consumer_external", + "GL_OES_EGL_image_external_essl3", 0}; + hw->glsl_extensions = hw->gl->es == 200 ? es2_exts : es3_exts; } if (use_native_device) { -- cgit v1.2.3