From 2af2fa7a27586f6938f4db8f45e316212e18e442 Mon Sep 17 00:00:00 2001 From: Niklas Haas Date: Fri, 22 Sep 2017 16:33:25 +0200 Subject: vo_gpu: kill off FBOTEX_FUZZY I've observed the garbage pixels in more scenarios. They also were never really needed to begin with, originally being a discovered work-around for bug that we fixed since then anyway. Doesn't really seem to even help resizing, since the OpenGL drivers are all smart enough to pool resources internally anyway. Fixes #1814 --- video/out/gpu/utils.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'video/out/gpu/utils.h') diff --git a/video/out/gpu/utils.h b/video/out/gpu/utils.h index 04695f8085..9a52246ae7 100644 --- a/video/out/gpu/utils.h +++ b/video/out/gpu/utils.h @@ -101,10 +101,7 @@ struct fbotex { void fbotex_uninit(struct fbotex *fbo); bool fbotex_change(struct fbotex *fbo, struct ra *ra, struct mp_log *log, - int w, int h, const struct ra_format *fmt, int flags); -#define FBOTEX_FUZZY_W 1 -#define FBOTEX_FUZZY_H 2 -#define FBOTEX_FUZZY (FBOTEX_FUZZY_W | FBOTEX_FUZZY_H) + int w, int h, const struct ra_format *fmt); // A wrapper around ra_timer that does result pooling, averaging etc. struct timer_pool; -- cgit v1.2.3