From d4bdd0473d6f43132257c9fb3848d829755167a3 Mon Sep 17 00:00:00 2001 From: wm4 Date: Mon, 5 Nov 2012 17:02:04 +0100 Subject: Rename directories, move files (step 1 of 2) (does not compile) Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code. --- video/out/gl_osd.h | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 video/out/gl_osd.h (limited to 'video/out/gl_osd.h') diff --git a/video/out/gl_osd.h b/video/out/gl_osd.h new file mode 100644 index 0000000000..cf3182ffb2 --- /dev/null +++ b/video/out/gl_osd.h @@ -0,0 +1,43 @@ +#ifndef MPLAYER_GL_OSD_H +#define MPLAYER_GL_OSD_H + +#include +#include + +#include "gl_common.h" +#include "sub/sub.h" + +struct mpgl_osd_part { + enum sub_bitmap_format format; + int bitmap_id, bitmap_pos_id; + GLuint texture; + int w, h; + GLuint buffer; + int num_vertices; + void *vertices; + struct bitmap_packer *packer; +}; + +struct mpgl_osd { + GL *gl; + bool use_pbo; + bool scaled; + struct mpgl_osd_part *parts[MAX_OSD_PARTS]; + const struct osd_fmt_entry *fmt_table; + bool formats[SUBBITMAP_COUNT]; + void *scratch; +}; + +struct mpgl_osd *mpgl_osd_init(GL *gl, bool legacy); +void mpgl_osd_destroy(struct mpgl_osd *ctx); + +struct mpgl_osd_part *mpgl_osd_generate(struct mpgl_osd *ctx, + struct sub_bitmaps *b); + +void mpgl_osd_set_gl_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p); +void mpgl_osd_unset_gl_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p); + +void mpgl_osd_draw_legacy(struct mpgl_osd *ctx, struct osd_state *osd, + struct mp_osd_res res); + +#endif -- cgit v1.2.3