From 7873301be8a0ed3b6a70c5a32a36e4fa52284ffb Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 2 Jan 2015 00:56:54 +0100 Subject: vo_opengl_old: remove ancient ATI-specific YUV conversions While there's no actual need to get rid of these, I want to make sure nobody actually needs this stuff, and removing it is the best way to get to know this. We still can revert this commit if it turns out there is a significant need for this stuff. The final goal is removing vo_opengl_old entirely. Add a warning, which basically announces this intention. --- video/out/gl_common.h | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'video/out/gl_common.h') diff --git a/video/out/gl_common.h b/video/out/gl_common.h index 103b458203..92ba81a249 100644 --- a/video/out/gl_common.h +++ b/video/out/gl_common.h @@ -268,16 +268,6 @@ struct GL { GLsizei, GLint, GLenum, GLenum, const GLvoid *); - void (GLAPIENTRY *BeginFragmentShader)(void); - void (GLAPIENTRY *EndFragmentShader)(void); - void (GLAPIENTRY *SampleMap)(GLuint, GLuint, GLenum); - void (GLAPIENTRY *ColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint, - GLuint, GLuint, GLuint, GLuint, GLuint); - void (GLAPIENTRY *ColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint, - GLuint, GLuint, GLuint, GLuint, GLuint, - GLuint, GLuint, GLuint); - void (GLAPIENTRY *SetFragmentShaderConstant)(GLuint, const GLfloat *); - void (GLAPIENTRY *GenVertexArrays)(GLsizei, GLuint *); void (GLAPIENTRY *BindVertexArray)(GLuint); GLint (GLAPIENTRY *GetAttribLocation)(GLuint, const GLchar *); -- cgit v1.2.3