From 52b52800ce083364a9c0baa1d6e0564eaae3b4d7 Mon Sep 17 00:00:00 2001 From: James Ross-Gowan Date: Sun, 26 Oct 2014 10:43:15 +1100 Subject: dxva2: use optimized memcpy At least on my machine, reading back the frame with system memcpy is slower than just using software rendering. Use the optimized gpu_memcpy from LAV to speed things up. --- video/decode/gpu_memcpy_sse4.h | 129 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 129 insertions(+) create mode 100644 video/decode/gpu_memcpy_sse4.h (limited to 'video/decode/gpu_memcpy_sse4.h') diff --git a/video/decode/gpu_memcpy_sse4.h b/video/decode/gpu_memcpy_sse4.h new file mode 100644 index 0000000000..c441ff38fe --- /dev/null +++ b/video/decode/gpu_memcpy_sse4.h @@ -0,0 +1,129 @@ +/* + * Copyright (C) 2011-2014 Hendrik Leppkes + * http://www.1f0.de + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Taken from the QuickSync decoder by Eric Gur + */ + +#include + +// gpu_memcpy is a memcpy style function that copied data very fast from a +// GPU tiled memory (write back) +// Performance tip: page offset (12 lsb) of both addresses should be different +// optimally use a 2K offset between them. +__attribute__((target("sse4"))) static inline void +*gpu_memcpy(void *restrict d, const void *restrict s, size_t size) +{ + static const size_t regsInLoop = sizeof(size_t) * 2; // 8 or 16 + + if (d == NULL || s == NULL) return NULL; + + // If memory is not aligned, use memcpy + bool isAligned = (((size_t)(s) | (size_t)(d)) & 0xF) == 0; + if (!isAligned) + { + return memcpy(d, s, size); + } + + __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7; +#ifdef __x86_64__ + __m128i xmm8, xmm9, xmm10, xmm11, xmm12, xmm13, xmm14, xmm15; +#endif + + size_t reminder = size & (regsInLoop * sizeof(xmm0) - 1); // Copy 128 or 256 bytes every loop + size_t end = 0; + + __m128i* pTrg = (__m128i*)d; + __m128i* pTrgEnd = pTrg + ((size - reminder) >> 4); + __m128i* pSrc = (__m128i*)s; + + // Make sure source is synced - doesn't hurt if not needed. + _mm_sfence(); + + while (pTrg < pTrgEnd) + { + // _mm_stream_load_si128 emits the Streaming SIMD Extensions 4 (SSE4.1) instruction MOVNTDQA + // Fastest method for copying GPU RAM. Available since Penryn (45nm Core 2 Duo/Quad) + xmm0 = _mm_stream_load_si128(pSrc); + xmm1 = _mm_stream_load_si128(pSrc + 1); + xmm2 = _mm_stream_load_si128(pSrc + 2); + xmm3 = _mm_stream_load_si128(pSrc + 3); + xmm4 = _mm_stream_load_si128(pSrc + 4); + xmm5 = _mm_stream_load_si128(pSrc + 5); + xmm6 = _mm_stream_load_si128(pSrc + 6); + xmm7 = _mm_stream_load_si128(pSrc + 7); +#ifdef __x86_64__ // Use all 16 xmm registers + xmm8 = _mm_stream_load_si128(pSrc + 8); + xmm9 = _mm_stream_load_si128(pSrc + 9); + xmm10 = _mm_stream_load_si128(pSrc + 10); + xmm11 = _mm_stream_load_si128(pSrc + 11); + xmm12 = _mm_stream_load_si128(pSrc + 12); + xmm13 = _mm_stream_load_si128(pSrc + 13); + xmm14 = _mm_stream_load_si128(pSrc + 14); + xmm15 = _mm_stream_load_si128(pSrc + 15); +#endif + pSrc += regsInLoop; + // _mm_store_si128 emit the SSE2 intruction MOVDQA (aligned store) + _mm_store_si128(pTrg , xmm0); + _mm_store_si128(pTrg + 1, xmm1); + _mm_store_si128(pTrg + 2, xmm2); + _mm_store_si128(pTrg + 3, xmm3); + _mm_store_si128(pTrg + 4, xmm4); + _mm_store_si128(pTrg + 5, xmm5); + _mm_store_si128(pTrg + 6, xmm6); + _mm_store_si128(pTrg + 7, xmm7); +#ifdef __x86_64__ // Use all 16 xmm registers + _mm_store_si128(pTrg + 8, xmm8); + _mm_store_si128(pTrg + 9, xmm9); + _mm_store_si128(pTrg + 10, xmm10); + _mm_store_si128(pTrg + 11, xmm11); + _mm_store_si128(pTrg + 12, xmm12); + _mm_store_si128(pTrg + 13, xmm13); + _mm_store_si128(pTrg + 14, xmm14); + _mm_store_si128(pTrg + 15, xmm15); +#endif + pTrg += regsInLoop; + } + + // Copy in 16 byte steps + if (reminder >= 16) + { + size = reminder; + reminder = size & 15; + end = size >> 4; + for (size_t i = 0; i < end; ++i) + { + pTrg[i] = _mm_stream_load_si128(pSrc + i); + } + } + + // Copy last bytes - shouldn't happen as strides are modulu 16 + if (reminder) + { + __m128i temp = _mm_stream_load_si128(pSrc + end); + + char* ps = (char*)(&temp); + char* pt = (char*)(pTrg + end); + + for (size_t i = 0; i < reminder; ++i) + { + pt[i] = ps[i]; + } + } + + return d; +} -- cgit v1.2.3