From 85450d06a1b1a08fce277f7f14d5ee33b12f8eab Mon Sep 17 00:00:00 2001 From: wm4 Date: Mon, 16 Nov 2015 23:15:59 +0100 Subject: player: use demuxer ts offset to simplify timeline ts handling Use the demux_set_ts_offset() added in the previous commit to base each timeline segment to use timestamps according to its relative position within the overall timeline. As a consequence we don't need to care about these timestamps anymore, and everything becomes simpler. (Another minor but delicious nugget of sanity.) --- sub/osd.h | 1 - 1 file changed, 1 deletion(-) (limited to 'sub/osd.h') diff --git a/sub/osd.h b/sub/osd.h index 4a341e9423..0698ceee5c 100644 --- a/sub/osd.h +++ b/sub/osd.h @@ -153,7 +153,6 @@ void osd_set_text(struct osd_state *osd, int obj, const char *text); struct osd_sub_state { struct dec_sub *dec_sub; - double video_offset; bool render_bitmap_subs; }; void osd_set_sub(struct osd_state *osd, int obj, struct osd_sub_state *substate); -- cgit v1.2.3