From f5a10ea82fc3f4e562fde383dd6b42df14e3d4e8 Mon Sep 17 00:00:00 2001 From: diego Date: Sat, 28 Jul 2007 14:27:55 +0000 Subject: typo fix: childs --> children git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23892 b3059339-0415-0410-9bf9-f77b7e298cf2 --- playtree.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'playtree.h') diff --git a/playtree.h b/playtree.h index 86193a7d9f..5efffea535 100644 --- a/playtree.h +++ b/playtree.h @@ -31,7 +31,7 @@ struct m_config; /// \defgroup PlaytreeEntryFlags Playtree flags /// \ingroup Playtree ///@{ -/// Play the item childs in random order. +/// Play the item children in random order. #define PLAY_TREE_RND (1<<0) /// Playtree flags used by the iterator to mark items already "randomly" played. #define PLAY_TREE_RND_PLAYED (1<<8) @@ -121,21 +121,21 @@ play_tree_new(void); /// Free a playtree item. /** \param pt Item to free. - * \param childs If non-zero the item's childs are recursively freed. + * \param children If non-zero the item's children are recursively freed. */ void -play_tree_free(play_tree_t* pt, int childs); +play_tree_free(play_tree_t* pt, int children); /// Free an item and its siblings. /** \param pt Item to free. - * \param childs If non-zero the items' childs are recursively freed. + * \param children If non-zero the items' children are recursively freed. */ void -play_tree_free_list(play_tree_t* pt, int childs); +play_tree_free_list(play_tree_t* pt, int children); -/// Set the childs of a playtree item. +/// Set the children of a playtree item. void play_tree_set_child(play_tree_t* pt, play_tree_t* child); @@ -158,7 +158,7 @@ play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry); /// Detach an item from the tree. void -play_tree_remove(play_tree_t* pt, int free_it,int with_childs); +play_tree_remove(play_tree_t* pt, int free_it,int with_children); /// Add a file to an item. void @@ -199,7 +199,7 @@ play_tree_iter_free(play_tree_iter_t* iter); /// Step an iterator. /** \param iter The iterator. * \param d The direction: d > 0 == next , d < 0 == prev - * \param with_node TRUE == stop on nodes with childs, FALSE == go directly to the next child + * \param with_node TRUE == stop on nodes with children, FALSE == go directly to the next child * \return See \ref PlaytreeIterReturn. */ int @@ -208,7 +208,7 @@ play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes); /// Step up, useful to break a loop, etc. /** \param iter The iterator. * \param d The direction: d > 0 == next , d < 0 == prev - * \param with_node TRUE == stop on nodes with childs, FALSE == go directly to the next child + * \param with_node TRUE == stop on nodes with children, FALSE == go directly to the next child * \return See \ref PlaytreeIterReturn. */ int -- cgit v1.2.3