From 52fc3784942d572a790acf59144977160ac685ed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kacper=20Michaj=C5=82ow?= Date: Fri, 1 Sep 2023 13:25:46 +0200 Subject: stats.lua: don't print custom pixel format, when hwdec There is already other place to indicate hw decoding. "cuda" or "d3d11" is not a pixel format. --- player/lua/stats.lua | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'player/lua') diff --git a/player/lua/stats.lua b/player/lua/stats.lua index ef888115d2..6fd24f96f2 100644 --- a/player/lua/stats.lua +++ b/player/lua/stats.lua @@ -816,11 +816,8 @@ local function append_img_params(s, r, ro) local indent = o.prefix_sep .. o.prefix_sep - append(s, r["pixelformat"], {prefix="Pixel Format:"}) - if r["hw-pixelformat"] ~= nil then - append(s, r["hw-pixelformat"], {prefix_sep="[", nl="", indent=" ", - suffix="]"}) - end + local pixel_format = r["hw-pixelformat"] or r["pixelformat"] + append(s, pixel_format, {prefix="Pixel Format:"}) append(s, r["colorlevels"], {prefix="Levels:", nl="", indent=indent}) -- Group these together to save vertical space -- cgit v1.2.3