From 4386b80f2e1f19923d43bfb72cf05b2d8085e5dd Mon Sep 17 00:00:00 2001 From: ChrisK2 Date: Fri, 22 Aug 2014 23:50:50 +0200 Subject: osc: Use osd-font for playlist buttons Now that we use the symbols from the font, we should also actually use the font. --- player/lua/osc.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'player/lua') diff --git a/player/lua/osc.lua b/player/lua/osc.lua index dafe9d2a6c..fd4a3bb3c6 100644 --- a/player/lua/osc.lua +++ b/player/lua/osc.lua @@ -42,6 +42,7 @@ local osc_styles = { smallButtonsL = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs20\\fnmpv-osd-symbols}", smallButtonsLlabel = "{\\fs17\\fn" .. mp.get_property("options/osd-font") .. "}", smallButtonsR = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs30\\fnmpv-osd-symbols}", + topButtons = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs12\\fnmpv-osd-symbols}", elementDown = "{\\1c&H999999}", timecodes = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs20}", @@ -727,12 +728,12 @@ layouts["box"] = function () lo = add_layout("pl_prev") lo.geometry = {x = (posX - pos_offsetX), y = titlerowY, an = 7, w = 12, h = 12} - lo.style = osc_styles.vidtitle + lo.style = osc_styles.topButtons lo = add_layout("pl_next") lo.geometry = {x = (posX + pos_offsetX), y = titlerowY, an = 9, w = 12, h = 12} - lo.style = osc_styles.vidtitle + lo.style = osc_styles.topButtons -- -- Big buttons -- cgit v1.2.3