From eb2924054ff0c30fa7f414dfdc883c0afb25862e Mon Sep 17 00:00:00 2001 From: wm4 Date: Mon, 18 Aug 2014 01:21:21 +0200 Subject: player: remove unneeded call print_status() is called at a later point anyway (and before sleeping), so this code has little effect. This code was added in commit a4f7a3df5, and I can't observe any problems with idle mode anymore. Now print_status() is called from a single place only, within osd.c. --- player/core.h | 1 - 1 file changed, 1 deletion(-) (limited to 'player/core.h') diff --git a/player/core.h b/player/core.h index 2530e8acd2..5a81a7288a 100644 --- a/player/core.h +++ b/player/core.h @@ -434,7 +434,6 @@ void update_window_title(struct MPContext *mpctx, bool force); void stream_dump(struct MPContext *mpctx); // osd.c -void print_status(struct MPContext *mpctx); void set_osd_bar(struct MPContext *mpctx, int type, const char* name, double min, double max, double neutral, double val); void set_osd_msg(struct MPContext *mpctx, int level, int time, -- cgit v1.2.3