From fbb5da0010345f7d26a7ffda70d0cc774e3b7c9f Mon Sep 17 00:00:00 2001 From: wm4 Date: Fri, 15 Apr 2016 13:20:05 +0200 Subject: command: log property set calls And remove the same thing from the client API code. The command.c code has to deal with many specialized M_PROPERTY_SET_* actions, and we bother with a subset only. --- player/command.c | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'player/command.c') diff --git a/player/command.c b/player/command.c index a0cf56db68..e3a3313f79 100644 --- a/player/command.c +++ b/player/command.c @@ -3904,6 +3904,23 @@ int mp_property_do(const char *name, int action, void *val, int r = m_property_do(ctx->log, mp_properties, name, action, val, ctx); if (r == M_PROPERTY_OK && is_property_set(action, val)) mp_notify_property(ctx, (char *)name); + if (mp_msg_test(ctx->log, MSGL_V) && is_property_set(action, val)) { + struct m_option ot = {0}; + void *data = val; + switch (action) { + case M_PROPERTY_SET_NODE: + ot.type = &m_option_type_node; + break; + case M_PROPERTY_SET_STRING: + ot.type = &m_option_type_string; + data = &val; + break; + } + char *t = ot.type ? m_option_print(&ot, data) : NULL; + MP_VERBOSE(ctx, "Set property: %s%s%s -> %d\n", + name, t ? "=" : "", t ? t : "", r); + talloc_free(t); + } return r; } -- cgit v1.2.3